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Ogre

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  1. without all the extra quotes, I have gotten a lot of polls and surveys from other kickstarters. I dont think this really is on topic to the thread though, please feel free to contribute though. Keeping in the vein of my own suggestion: Inter party interaction: Some NPCs are more interactive with eachother then others. I really dont need it to be my character that is having the romance, but to see it happen from the sidelines is interesting. Going from hate, with a little guidance and encouragement to something better. Or Twisting it to hate is neat too. I would love to see life move around me. In the middle of combat one NPC trips another, provided they survive you might see fist fights, or brawls outside of combat that you can choose to ignore, or even try to resolve.
  2. I really think the quickest way to get the core of the matter is really quite simple. Obsidian should send out a survey to all it's backers via email. The question is simple, the answer is Yes, or No. Extra options are unneeded, as yes or no forces you to think for a moment. Even if you dont care, do you care that other people are going to enjoy/ hate it? it will reflect in the answer. the rest of this is just me rambling, feel free to tl/dr. If it ends up being yes, for the love of god no Me3 style "here is your extra ending with extra resentment, and some spit in the face". Why do I like the romacnes in the game? Because they can be charming, fun, etc. In a modern evironment where TV shows are either reality bull****, or cynical to the point of misery like breaking bad where i struggle to find a single character to like, or even a reason to keep watching it, videogames, glorious videogames offer a bit of change, joy even. I was looking at dev post where he talked about it all leading up to sex, and thats cool. whatever, it think it is an element of a relationship, and perhaps not something to be saved to the end as a "reward" or "win". agreed. it is assanine. At the end of the day though, screw it. Whatever is gonna happen is gonna happen, and i doubt any one can change what is in motion now, but it may impact the next project kickstarter if such a thing happens. Hopefully with more detail on what can be expected, and what is is not to be expected. I think this whole 3 thread conversation could have been easily avoided.
  3. Looked through all this and it seems like we have a mixed crowd with leanings towards romance. Here is what I've got to say. When i saw the kickstarter for this game, i ****ing geeked out. got really excited, showed my wife. Told her all about the Baldurs gates series, etc. When i was deployed she had played neverwinter nights, neverwitner nights 2, dragon age, when i got back mass effect, later on trying dragon age 2, mass effect 2 and 3. I was happy to share this with my wife, and she really liked the games because of the romances. I feel like they added alot to them, but were ignorable for people who thought it was weird, stupid, or just not worth their time. The only reason I backed project eternity was because when you say "baldurs gate" i assume its going to be that rich, deep, and fufilling, complete with the romance. not some dating sim, not some hack and slash, not some hard core adventure sim. the whole package. I would not have thrown any cash towards the game if I saw this: http://www.gameranx....ct-eternity/��I really wish that had been made clear, early on because now i feel fleeced. I like games without romance too, but this particular thing, my wife and I were both sort of expecting it.
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