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Frankenfruity

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About Frankenfruity

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  1. What is with the 56th code as you can't enter any past 55? Is that a bonus if you missed one?
  2. I don't mind playing without markers if there are clear ways to get the information you need within the game. If a quest says you need to find someone hiding in a cave such a such and it's up to you to find where in the entire vast world that cave is then I want to have options to find information in libraries or some markings in the world and from people, which means quests should automatically have their own dialog branches. Without that it's just aimless wandering hoping to get lucky. Which can get very frustrating. Still that can be fine for some high reward side quest of a side quest that
  3. I can't vote on this, it'd be like voting "which is more important to you, your heart or your lungs". Ya need both in an RPG, and they ought to be integrated instead of being locked in separate rooms so that the gameplay is just an elaborate method of turning pages in a novel. If you're talking about all types of games, yeah, gameplay is more important because without it you do not, in fact, have a game. Heck, you could define an RPG as an integrated story and gameplay experience, halfway between Bejeweled and a novel. Everybody assumes this question is about only having one. We
  4. adventures got linear story and its very easy to make one. Its rpg where you need to battle making nonlinear story without making separate game for each option. Even if we pretend that what you say is true. How does what you've said change my claim?
  5. What is an adventure game without story? It's even more important there than in an RPG.
  6. Obsidian posted the link on their Facebook page, so I'm pretty sure this is legit.
  7. Story is more important. However, if the gamplay was a complete disaster I would never play the game for the story, no matter how good, I'd just go read a book or something. On the other hand if story was a complete disaster and the gameplay was amazing, there's definitely a chance I'd play that game. But if we look at it from the angle where one of them is acceptable and the other one is great, I'd prefer to story to be great. Edit: Should probably note, that my vote is influenced by the fact that I almost never play the same game twice. Or if I do I don't finish the second play through.
  8. That is funny, because what I have learned from this very same topic is that many people have a very strong aversion to bad music sung atrociously. It's not really funny. It's nothing new that each person perceives things in their own way.
  9. No. If the fundamental premise of Project Eternity required a Kickstarter in the first place instead of AAA published backing, then that means this is niche and maybe many of us have no interest in what's "popular" as it pertains to the original scope. I'm sure part of the aversion (besides the whole "lol Youtube" thing) stems from the fact that many here do not want more people who prefer a different game genre to come in and ask for sandbox play with 3D rotating camera and cinematics; it's bad enough that a number do that already. Skyrim players are not the primary target audience. Would
  10. Nope, not good enough. I personally know several people who took notice because of the campaign. One of them was disappointed as he was hoping for an action RPG. The others enjoyed it immensely. That's on top of the people who knew about the game before and were anxiously awaiting it. Not one of them had a bad thing to say. And now what? Should I say that you must be trolling? Why do so many people feel they possess the measuring stick for awesomeness and can't accept that there's a different perception out there that is just as valid.
  11. That's because they are not so special. They are just good looking girls who covered some game music, which then made nerds go crazy about them. OMG GAMERRR GURRLLZZZ!! There are much more talented people out there who have something more to show for themselves than 100,000 YouTube subscribers. Be that as it may. That was not my argument. Same thing would be said no matter which "famous" person would be put forward here. It's enough to read the arguments people have against any of these. I personally don't have a preference either way. I trust the creators to choose what works best. These
  12. That's because they are not so special. They are just good looking girls who covered some game music, which then made nerds go crazy about them. OMG GAMERRR GURRLLZZZ!! There are much more talented people out there who have something more to show for themselves than 100,000 YouTube subscribers. Be that as it may. That was not my argument. Same thing would be said no matter which "famous" person would be put forward here. It's enough to read the arguments people have against any of these. I personally don't have a preference either way. I trust the creators to choose what works best. These
  13. Basically what we're learning form this thread is that people have a strong aversion to everything that's popular. Nothing new here in the world of elitism.
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