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Bohuntin

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About Bohuntin

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  1. In D&D-based games my plan is to charge in and roll 20s... but in PoE that sucks (
  2. Have played about half the game on Linux and have had zero stability issues... some slow loading of areas but that appears to be a cross-platform issue.
  3. version 1.04 from GoG, 64 bit linux (fedora 20) I started up a new main character (Wood Elf Cipher, currently level 2). When I got to Gilded Vale and talked to Eder, we had a little chat and the dialogue ended without any option to join. Now when I talk to him, he just says something like "Welcome to our lovely village" and I get end dialogue... I tried the other initial conversation option by reloading from a save but got the same result. I found Aloth and he joined up, wandered the town a bit and got some quests and then returned to Eder, but still get the same response. Anyone else get this?
  4. I have been playing some more and the pattern seems to be that the viewport slowly moves south (down) and west (left) until it reaches the edge of the map (not always the extreme left, but always the bottom). It seems pretty consistent when returning to an area (eg town where you enter and exit various buildings, but also happens in new areas. Quick fix : bring up map (M) and move the view over to the party (drag or click near party)
  5. When my party transitions to a new area, the view is sometimes far from the party instead of centred on it. For example, after exiting the Temple of Eothas in Gilded Vale, the view is usually in front of the Inn instead of on the party. I think it started after I had been in the Inn and come out, but in this case seems to have persisted across several load/save/exit(s). I have seen the same when exiting the Mill (view over by the Inn). It seems like when the view is not on the party it is always in the lower left of the map, but I'm not convinced that is meaningful. Bohuntin Linux: Fedora 21, 64 bit, AMD Phenom II CPU, NVidia GTX 750Ti, got game from GoG
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