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Fish Of Doom

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Everything posted by Fish Of Doom

  1. i like heavies once they get that perk that lets them shoot twice if they haven't moved (or shoot and reload, or shoot and fire a rocket, etc). supports i use as medics, and general backup when needed (usually sandwiched between my assaults and my heavy and sniper so they can hopefully help either).
  2. dunno if it's been mentioned yet, but here's something that might help some people(mostly in the early game): when one sectoid is boosting another, killing the one doing the boosting will also result in the second one dying. assaults with run and gun, or good snipers are a godsend here. i've finished a playthrough on normal (went until a terror site repeatedly sodomized my entire team, then i activated x-com heroes and stomped my way through every single encounter until i finished it ), and have now started one on easy using a mod to activate second wave features (using mainly the randomizing ones). also, ufopedia has the entire tech tree up: http://www.ufopaedia.org/index.php?title=Research_(EU2012) btw, what's everyone using as a squad set-up? i'm somewhat fond of one sniper, one heavy, two assaults and two supports.
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