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Posts posted by RottenBrain
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On the one hand, if that's legitimately triggering you, I'm sorry, and I strongly encourage you to seek treatment, and perhaps to employ AdBlock in this context.
I find your suggestion that I need treatment insulting. Furthermore, why should I alter the forum on my end, when it's clear that someone else is the cause of my distress and it's obvious that all that needs to happen is for them to simply change their avatar?
@rheingold: why do you insist on distressing me? Please, change your avatar.
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there where a number of really high profile women scientists who were horrified by the idiot in the shirt
L-O-mother****in-L
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Everywhere on the internet: people having a skewed perception of Baldur's Gate 1 (and to a certain extent 2) and the fact that it was actually full of repetitive combat, questionable mechanics and bland characters.
Corrected this for you.
Well i don't know why did you buy PoE since it's a game that claims to be the Baldur's Gate 3...
If you didn't like the BG series i really can't see why did you buy PoE and also why do you waste your time on this forum.
I never said I didn't like BG. I actually loved it, as well as all other Infinity engine games, however, this doesn't stop me from seeing the flaws it/they had. I also generally try not to let rose-tinted nostalgia dictate my opinion of things.
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Here's the thing guys - people in power or privilege do not get to decide if they are sexist or rascist, it's for their victims to decide.
I am offended by your Pinky avatar, as it presents tall and slim guys as bumbling idiots. As a tall and slim guy myself, being the object of ridicule my whole life ("Hey, how's the weather up there!"), I feel really hurt by the picture you've chosen. Also, my father used to hit me, lock me in the basement and play Pinky and The Brain non-stop, so there's that. Would you mind changing your avatar, as it is severely disturbing my forum browsing experience and I feel really victimized?
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It is a bit unintuitive, however your paper doll does light up a bit when you pick-up a consumable, so there is a kind of a notification in the game that it can be done.
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In this thread: people having a skewed perception of Baldur's Gate 1 (and to a certain extent 2) and the fact that it was actually full of repetitive combat, questionable mechanics and bland characters.
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How about, since it is such a minor part of the game and has nothing at all to do with Obsidian's vision or artistic integrity (as it is backer written) you just let it go? The game is better without it, and its inclusion adds nothing.
Why not just led it slide because inclusion doesn't remove anything for the game and it's optional content that no one is forced to read?
Here's the thing - Its inclusion hurts and angers a number of people. Some people don't mind it, but its inclusion adds nothing for them. And again, isn't part of Obsidian's vision. So why not just do right by other people are remove it from the game?
Why should they "do right" by anybody? Seriously though? Yes, I understand that people are upset and I'm probably coming on as a real **** right now, however, I can't seem to understand what is this constant strive to please everybody. The thing is that, there are people that will always be offended by minor things. You can't, and more importantly shouldn't, mollycoddle them. If you like that but find the game offensive - mod it out. Not to mention the fact, that the limerick in questions doesn't even have anything to do with transgender people.
And even if it is true, then you're pretty much saying that you getting a slight chuckle is more important than the actual lives of other people.
Oh, the humanity! I can see the PTSD already! Suffice it to say, that if a single out-of-the-way line in a video-game is enough to push you over the proverbial edge, then maybe the problem is with you and not the game.
And its removal doesn't at all hurt the industry in any way, shape, or form.
It does. Meaningless censorship in order to please a vocal minority that's over abused the word "offended" is stupid in and of itself.
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From the profile settings on this very board:
So if a person is not cisgendered, they have to hide it, is that it Obsidian? You think people should be ashamed of who they are? Is this some kind of transphobic message board? I request, nay, I demand that you add at least one more option such as "Other". Not that clumping everybody together under it is any less oppressing, but it's the least you could do.
*the above was a poor attempt at sarcasm, but I just couldn't resist when I saw the options in the settings. Whatevs.
**on an unrelated note, just noticed this smiley ->
awesome
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Is that because of the bear?
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I'm sure once they finish reviewing your attached logs, they'll send someone over to your house to fix it.
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The question is, why so many bugs went into final version?
Define "many". A PC game is bound to have bugs upon release, much of it due to the fact that you have to account for different hardware and OS configurations. Are the current bugs "game-breaking" in the true sense of the word, as is the case with a lot of games nowadays? Not by a long shot.
By many, I understand, that I cannot play anymore, because I can't travel from one destination to another and I cannot save my game, because it makes it crash.
And also there are this problems with buffs, cloaks not displayed, etc etc.
Are you using a 32bit version of Windows by any chance? How much RAM do you have?
Regarding the "other problems" that you mentioned - your character model not displaying an equipped cloak is hardly game breaking.
I'm not saying that it's not frustrating - everybody has a different threshold for annoyances, however, I think everybody should take a step back, take a deep breath and dial back the drama a bit.
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The question is, why so many bugs went into final version?
Define "many". A PC game is bound to have bugs upon release, much of it due to the fact that you have to account for different hardware and OS configurations. Are the current bugs "game-breaking" in the true sense of the word, as is the case with a lot of games nowadays? Not by a long shot.
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Slightly off-topic, but I didn't want to start a new thread - my fighter currently has the Weapon & Shield trait which grants me extra deflection. I recently found a shield with the bash property - considering this gives me a a second attack with the shield, will the Two-Weapon Fighting trait apply it's bonus while I'm using that specific shield?
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I untoggled the option to show unqualified dialogue choices pretty early on. I don't want to see things I want to say but can't.
Hopefully in future playthroughs I'll enjoy some diversity in what's available to me.
Of more concern to me is knowing precisely what disposition or reputation will be affected, so in my serious playthroughs I'll turn that option on. For immersive fun it's Expert Mode all the way, and everything gets slammed off. :D
FYI, even if you turn them on, you don't see the actual replies - it just tells you what the requirement is and in place of the actual text it's something along the lines of "Reply unavailable" or something to that effect.
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TBH, I don't know if ettercaps (or their equivalent) would be better (honestly, my preferences would lean towards cave reptiles), but it's at least something to consider.
I don't have arachnophobia and video game spiders generally don't freak me out (the ones in System Shock 2 though...) but I find Ettercaps a lot more unsettling than spiders XD
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+1 to sheathe weapons for greater immersion.
Just keep an empty weapon set and switch to it when you feel the need to sheathe your weapon.
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I found most of the stories interesting and the names didn't strike me as out of place. To each their own I guess.
My NPC has been written by Obsidian. Any complaints about the NPC's story, you'll have to take it up with the Obsidian writers.
Which one is yours and what is his story about? Did you have any input regarding the story direction?
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I've just reached Defiance Bay, so perhaps there will be something similar (I specifically am not reading up on game mechanics, etc, but am discovering it as I go), but one thing I really, really miss from Baldur's Gate 2 was the concept of reconstructing historic weapons.
I loved finding a sword pommel in an old desk draw, a broken hilt somewhere else, and that itch it gave me to keep exploring until I found the blade and could have it reforged. Or the bow and bowstring to a legendary bow. In BG2:ToB it was.. Cespenar..? That reforged these types of items?
It both encouraged a person to explore, and really rewarded them for doing so. I haven't played another game since that had something like that, it's always been fairly generic crafting systems.
I'm not really far in the game, but I have already found 2 pieces of an old sword in one particular dungeon. So that's in the game, you just have to pay more attention and use the scouting mode
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I do agree with you about large portion of your post: the combat in POE is much less dynamic and I don't like it. This is mostly because of the ****ty engagement system .
I also miss the epic battles of BG 2, chaotic commands, resist fear then pierce magic/breach/lower resistance/remove magick and just then you could attack effectively with all sorts of different strategies...
Alas the combat in this game is still fun. Not amazing but fun...
To be honest, I turned it off, and I slept with unlimited camp supplies. It did not help that much. The short range of spells, no precast before combat... You know, I had alot of fun toasting ogres with fireballs in BG. Or stealthing in with my rogue and one shotting the mage before combat began. I know this is not BG and it's pointless to say that we need BG, but this is so far from it. They basically went in the opposite direction.
I get your point, even though I don't necessarily agree with it.
The thing is that, as far as I understood from the dev videos that they made during production, they were looking to get rid of pre-buffs from the very beginning. The idea was, that even in BG, in order to use pre-buffs efficiently, you had to know what actually lie ahead - something, that your character obviously has no way of knowing.
As such, pre-buffs were a bit of a meta-game advantage. Getting rid of them was done primarily for immersion and I'm sure that had they gone the opposite rout a la BG, some people would be crying how it breaks the immersion.
Also, as someone else said, you can still use consumables to buff your party before a big fight. Sure, eating some berries is not the same as casting Bless or a Magic Circle Against Evil, but still.
Me, personally - I like the game so far and feel it is a worthy successor to the Infinity games.
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Game crashes on some maps and transitions.
If the issue is the same as with Wasteland 2, and as far as I've heard it seems to be, it's because you're running a 32bit Windows and can easily be resolved with a short command prompt command. Not a big deal really. And as someone else said, they are currently working on resolving that in a patch.
I honestly don't know where all of the butthurt is coming from. Yes, the game has bugs. Can you play it, despite them? Yes, you can.
PoE is, for all intents and purposes, an indie title and it works damn fine for something that was just released - can you point to a recent triple A title that's playable at this level upon release?
No one is arguing that Obsidian had really buggy games in the past, but they've gotten progressively better over the years. Hell, forget about PoE - check out The Stick of Truth. It's a great title and I didn't encounter any bugs whatsoever, or at least none that would spoil my enjoyment of the game.
A lot of you are acting like you're on a thread about Assassin's Creed Unity - get some perspective.
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The backer pet was only available to 50$+ pledges I think.
The backer pet is the cosmic space pig.
That was the pre-order bonus pet, which is not the same as the backer pet.
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Great! Thanks
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I might be mistaken, since I haven't had the chance to play a lot yet, but I think you don't actually get XP from encounters - you get it for completing quests and some special events.
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Feedback on the stronghold
in Pillars of Eternity: General Discussion (NO SPOILERS)
Posted
"Ooh! Shiny ones!"
They should totally add Cespenar to the keep instead of the statue.