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RottenBrain

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Posts posted by RottenBrain

  1. I have some questions, that the manual was not really able to answer for me.

     

    If I have an armor with say DT 6 and then in the brackets after that it says something like (Slashing 4, Crushing 7) does that mean that the armor has DT 6 for everything except the damage types in the brackets, which use the displayed values instead of the general one or is it something else?

     

    Also, in the way of weapons - what are the numbers in the brackets next to the damage? What does, for example, 11-17 (10-15) mean?

  2. Funny thing is, I looked at another thread, regarding an unrelated issue and this screenshot was posted there http://i.imgur.com/DUrf9Ao.jpg - my portraits are definitely smaller than that. Oh, well, I guess it might have to do with the fact I'm playing on a ****ty old CRT monitor, and the minimum available resolution for me is 2048x1094 or something.

    Not really a deal breaker though, game is ****ing amazing so far :)

  3. Not sure whether this is the right forum, but regardless - is there a way to enlarge the character portraits in the ingame UI? They seem to be awfully small and the hit point digits within the portraits are even smaller and barely readable. Changing the resolution doesn't actually seem to affect the UI or at least not noticeably.

    So...any console commands I can use or an option I might have missed?

  4. Yeah, of course no intention of being rude.

     

    But i am starting to wonder if a published has some merits, after all. I get your point, Subway, more time for development means less bugs... but no game comes out bugless or issueless. QA never solves everything, nor do beta testers find everything that's wrong.

     

    A publisher could have forced a release date, and after that they could put Patches and such, but at least we would be playing.

     

    Do i remember incorrectly that hey said that the game is already playable from  start to finish? If so it is in a good enough state for me.

     

    Then, in a year, they can release a director's cut for free like CD Projekt does with The Witcher. Cough cough.

    "A delayed game is eventually good, but a rushed game is forever bad."

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  5. As far as I remember, in Neverwinter Nights 2, Zhjaeve (a githzerai companion) made a reference to Dak'kon from Torment in a casual conversation you were having with her. It wasn't anything major - just a throw away line, how he was a famous githzerai hero or something. I would be totally cool with something like that in PE or TToN but definetely not a full cameo by a character or a location.

  6. I'm sure that this will be addressed in a future video, but I'm really more interested in the role-playing aspect of the game. As in, will I be able to avoid fights by using diplomacy (as was largely the case in Torment), will there be an alignment/karma system, how much will my fame/infamy affect the way people treat me - you know, stuff like that.

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