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About Kheldar

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  1. Dealspawn interviewd Josh Sawyer and the subject of romances came up. Dealspawn: One of the things that came out of the Kickstarter pitch: no romances in the game. Was that something that was decided very early on? Sawyer: We know that it takes a long time to write companions. Period. To write romances takes much, much longer. Romances are a very sensitive thing. It's hard enough to write good dialogue. Just two people talking like normal human beings is very hard. It's very, very difficult to write romantic interactions between people that come across as believable and t
  2. http://www.gameinfor...ayed-again.aspx Man, I've been itching to play this.
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