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Torakka

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About Torakka

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    (1) Prestidigitator

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    Finland

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  1. Few somewhat unrelated questions: 1) Gib effects and saving+loading both cause dead bodies to disappear. Does that mean their loot also vanishes? 2) When ability says something like "deals x damage / heals x endurance over y seconds" intelligence usually increases y. Is x then the total amount (as I would understand) or per tick amount (that would be more sensible, as intelligence would be useful instead of detrimental)? Based on the "weapon speed vs dr" thread here, I've understood that it is generally the latter although there seem to some exceptions. Or is the x the total amount, bu
  2. I actually did watch that already and it prompted me to clear those temple ruins and otherwise gear up before trying again. Also thanks for the tip about not talking, but just shooting one of the guards (both here and in that video)! Not starting the fight surrounded made kiting them to the doorway significantly easier and then it was just slowly killing them one by one.
  3. White Worm does sound rather hilarious ability when used like that. =P This time Osrya was relatively easy for me: paladin held the doorway and ranger nuked Osrya and that skeleton mage. Wolf mostly just hanged around and offered moral support, since there wasn't really enough space for two melees. I'm also starting to really like the Wizard's Double potion...
  4. Well, I haven't actually yet killed him so that info is nice too. I sneaked into the dungeon and those undead gave me a crash course in Fighting in Doorways 101. I used robes in upper levels to avoid fights with guards there, but couldn't kill Raedric himself or Osrya (with few tries). I then decided to load earlier save (right from when I had initially entered the dungeon below) since I wasn't sure if Nedmar's comment about Raedric finding out I've freed Giacco were just fluff or if there really was some timer. I think my paladin was level 4 and ranger level 3 then. After loading, I went
  5. By the way, now that I've played a bit more and found at least Raedric's Hold to be quite hard, are there other quests and/or places that are similar to it (or Firkraag from BG2), I.E. accessible early on, but hard to clear (at least fully) right away? EDIT: Or rather, in addition to the Endless Paths, I suppose. =P
  6. Thank you for suggestions and comments! Here's the duo I started (have thus far rescued the cook and had a vision of a dead dwarf talking to me). I'd appreciate if you offered some insight whether these choices seem sensible and how to improve them. Or convince me to start again with different party instead. =P (Paladin + cipher was something I considered too and I might have undervalued ciphers just because they are not familiar class from IE games...) PALADIN (Human / The Living Lands / Explorer) - mostly because I just wanted to play human ## attributes ## (75 points total)
  7. Despite backing this game during Kickstarter, I haven't really played it yet. I tried the beta when it came out and did a quick Hard + Trials of Iron run after White March part 1 was released (ended up dying to some bandits soon after exiting the initial ruin). I have played Baldur's Gate 2 pretty extensively though. When playing BG2 I ended up preferring two member parties, since they felt less stressful to manage compared to full six while still retaining some of the possibilities for character synergy and being able to use more of the awesome unique items compared to solo. I’d like to p
  8. The ...\Pillars of Eternity\Docs\ folder contains only the manual. I have the collector's book and strategy guide in their own ...\Pillars of Eternity\CollectorsBook\ and ...\Pillars of Eternity\StrategyGuide\ folders.
  9. I am missing my green K despite completing pledge management process months ago.
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