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ToveriJuri

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Everything posted by ToveriJuri

  1. Something like mind read would be interesting. It could work like force persuasion in kotor games where it gives you extra details and options in a dialog. I have always been a fan of Necromancy, but sadly necromancy spells are usually boring and useless. That boring old summon skeleton was only good in Diablo 2. The reanimation spells are hard to make interesting and balanced at the same time. Still there's much more to it than Skeletons and reanimation. Curses, blood magic, demons(summoning, controlling, making pacts.) undead, souls and even self improvement like life extension. Considering that souls are a big deal in this lore, necromancy could have an interesting place in the game.
  2. Am I the only person on this planet that likes the ambiguous ending of KOTOR2? On topic: No MMO style fetch 20 maguffins to accomplish x quests. No you are not. I liked KOTOR2 more in every way, especially the story. First kotor storyline was bit too unoriginal. Not saying it was bad, but it wasn that interesting. And on topic. One thing that I don't really like anymore is the morality meter. in KOTOR games the whole star wars universe made it work, but outside of that and the DnD universe it kinda hinders the feel of "your own story". I feel like the morality meter forces you to play a role that's kinda getting tiring. It's much easier to make reactive choices when you are not constantly being judged by the game's "karma" meter.
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