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Jandor

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Everything posted by Jandor

  1. Dying isn't fun, overcoming the challenge that results in death through planning and skill is fun. Having your best laid plans fail because your armour fell to pieces isn't fun, it's frustrating. This is obviously something you want in the game, but I bet it won't be in the final product as most people simply don't enjoy it. It may be more productive to push for the devs to release mod tools with the game so that the people who want it, can add it.
  2. Reading well written dialogue is always a pleasure. Selecting the right spells for the right job is fun, and most importantly I can see and understand and learn the system so that I can succeed through my own skill. Clicking is what makes all the fun happen, but if the option to control games with my thoughts existed that would be fine. Also, my objection wasn't about "losing my precious sword", there is no need to be rude. My objection was that repairing weapons and armour is not fun for me, losing a battle because the RNG decided my sword should break in half is not fun.
  3. No, it is pointless, annoying busy work. Swords and Armour would not wear down significantly over the time scale the game will (probably) deal with, and the wear and tear they do suffer could be mitigated with basic maintanence. That said, items wearing down to a minimum level of usability that could be mitigated by visiting a blacksmith and clicking "repair all" or buying whetstones and stuff so that my characters will automatically repair weapons when we rest would be ok. It could even function as a useful money sink to prevent players being incredibly wealthy by the end of the game. But having a bunch of swords disintegrate mid-dungeon is annoying and doesn't add to the fun. IMO.
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