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Arumaxx89

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  1. I played the game (without white march part 1) and i liked it. Sadly, i've noticed that the best dungeon is raedric's hold in the whole game. There are different ways to break into the castle and there are many ways/paths to move and reach raedric. I think, it's a great example of good level design. Maybe the temple of skaen is non-linear too. Other dungeons are tendentially linear. Honestly, I found Od Nua boring and repetiitive. There is nothing to do except to kill thousands of trash mobs. I don't know if there are non-linear dungeons in white march, but i hope that in future (expansions or PoE2) there will be more open dungeons (like raedric's hold). These are just my thoughts. P.S. Sorry for my english
  2. Raedric's hold is easly the best dungeon of the whole game. You have different ways to break into the castle and you have many ways/paths to move and reach raedric. The other dungeons are tendentially linear. Why aren't there more dungeons/areas like this?

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