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Badgerconda

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About Badgerconda

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  1. This seems to be happening for me with anybody that I remove from my party and then add back to it. It's currently happening on Aloth, Tekehu, and Serafen. But everyone I've kept in my party constantly (Eder, Xoti, Maia) seems to be working fine. I haven't tested this really so it's only an observation/hunch on my part. Might have something to do with your inactive party members getting a different AI package when they fight in the ship boarding battles, or something?
  2. Any rough idea on an ETA for the non-beta version of the patch? I'm trying to decide whether to wait on that, or run with the beta and take my chances...
  3. I'd like to see some inspirations taken from Tyranny for sure, while keeping in mind that Pillars is a very different kind of game, by design. One thing that jumps to mind is that I found there was way more to do for a purely physical fighter in Tyranny. There were many more 'active' abilities you could use, rather than just setting your fighter to auto attack and forgetting about them. I'd like to see more character options like that... playing through Pillars as a fighter was almost as boring as playing a fighter in the old infinity engine games.
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