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Terror K

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Everything posted by Terror K

  1. Sorry if this has been asked before, but one of the main things I'm curious about is the visual functionality and presentation of the game. I'm very curious as to whether this is going to be a purely isometric, top-down affair like BG, Icewind Dale, PlanetScape: Torment, Fallout, etc. or whether it's going to have a more dynamic camera that allows you to play isometric, but also zoom in closer, such as Dragon Age: Origins PC, NWN2, The Witcher, etc.? Personally, I'm hoping for the latter. While I mostly play with the camera pulled out during combat in the likes of DAO and NWN2, it's nice to pull it in for more personal matters and nice to have the more cinematic angles during conversations. I think DAO and NWN2 got the perfect mix of classic RPG and the more cinematic nature of modern games, and I hope this is what Project Eternity employs. I feel my character becomes more personal when I can get a good look at them up close and see them interacting more directly. I'm curious as to what other people feel about this? Has there been any direct indication as to what Obsidian are going for here?
  2. If this had been 3-4 years ago then I would have definitely said "Yes!" These days though? No. BioWare have fallen too far. It's pretty damn clear that the changes from Dragon Age: Origins to Dragon Age 2 alone are enough to indicate that they aren't on the same page any more these days. DAO was supposed to originally be very similar to Project Eternity in what it was trying to accomplish, and while it succeeded to a degree, they immediately threw that away with DA2. I think the idea of bringing in other people is fine, but they would have to be those who actually want to make a proper, deep fantasy RPG and not wanting a watered-down action game ala BioWare's recent offerings.
  3. I chose "all of the above" believing that stats should largely determine your ability to persuade people, but also that other factors such as race, alignment, personality, mutual allies and enemies, etc. should also be a factor.
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