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Tamerlane

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Posts posted by Tamerlane

  1. 1. If you're going to pick weapon proficiencies at character creation, I think you also need to display weapon stats at character creation. Asking players if they want to focus on using a mace or a warhammer or a flail doesn't really mean much if they don't know the difference between them besides their modals.

     

    2. I don't like how the dialogue window is "locked" unless you hit the little button at the top of it. I'd like to be able to more easily use the scroll wheel to look back at what was just said.

     

    3. I like the new penetration system in theory. The values set in the backer beta and the weapons the starting characters have to deal with them, maybe not quite right. But it's a better concept than armour in PoE 1.

     

    4. Classes still give skills, right? I didn't see any of them displayed during class selection, but you start with skills that weren't part of your background choice, so...

     

    5. Speaking of backgrounds, I'd love to see different starting gear - or at least armour - based on your culture. That was a really neat touch in the first game.

     

    6. My God, so many words popping up over everyone's heads all the time. Especially if you have the misfortune to use a blunderbuss and see an explosion of "no penetration".

     

    7. Going from the island map into town just to walk to my boat feels a little not great. It's not as bad as crossing through... what was it, three loading screens? to use the inn at Caed Nua in PoE 1, but I think it could be a Nice Touch to give people the option to go straight to their boat if they try to enter a town in which they're moored.

     

    8. It would be extremely cool if Fury druids could choose a different element at character creation, but I get that that's probably not in the cards.

     

    9. Female nature godlike's face feels like it's missing texture.

     

    10. The character creation menus really need to be easier to navigate. Specifically, I shouldn't have to hit "back" a dozen times from the customization menu if I decide I want to change an earlier detail like race or gender.

     

    And finally, the most important thing...

     

    11. A lot of races, especially for the women, have locked-in eyebrow colours. This is, to me, violence.

    • Like 7
  2. Not 100% sure how this happened, but the last thing that happened to the now-permanently-untargettable wurm was that he got hit by a mule kick. Something to do with the getting knocked into air bit? I dunno. Combat doesn't end no matter how far I get from it, either. I've tried hitting it with an AoE as well, but my wizard stops mid-cast (I assume that's a built-in safety feature to prevent you from wasting spells on empty air).

     

    Picture shows the last time the wurm showed up in the combat log.

     

    wrB32gb.jpg

     

    I then reloaded and got, uh...

     

    pgD79e0.jpg

     

    Reloaded it again and it worked. I'd upload the save, but I apparently don't have permission?

     

    EDIT: I should add, the wurm did nothing after it became untargettable. Just hovered there, flapping, at about 40% HP.

  3. Boreal Dwarves mostly come from part of the Deadfire Archipelago. Their names are inspired by Inuit/Aleut/Yupik names. Often heavy on "a"s, "u"s, and "q"s. Think stuff like "Anaana," "Lutaaq," or "Iqyaq".

     

    Aumaua are heavily split. I'm not sure what aumaua from the Deadfire (usually Island Aumaua) follow for naming conventions, but given that Boreal Dwarves are their close neighbours, cribbing from them probably wouldn't be the worst idea. Aumaua from Rauatai (usully Coastal Aumaua, though Kana Rua is an Island Aumaua from Rauatai) have Maori-inspired names. Try, say, "Kahu Rangi" or "Hokaka" or something of that nature.

     

    Pale Elves are another heavily region-locked race, being almost exclusively found in the White that Wends. Their language has some light connections to the ancient language of the Aedyrans (which you should see a ton of examples of in-game), but other than that, I can't help much.

     

    Orlan are all over the place and you're probably safe just going with whatever's popular in their region. Most of the ones you meet in-game will have names based on Cornish/Welsh because they're from Eir Glanfath, which the PC can not be. So... when in doubt, go Ixamitl, I guess.

    • Like 1
  4.  

    What I want to know is, why the frak do I have to wait for it to unlock?

     

    Didn't I back this game? Didn't I help kickstart it?

     

    Wait, I hear you say, if you wanted in early, there was the Backer Beta. 

     

    To which I say, frak that noise. I wanted to play the finished game, not some sloppy seconds half-version. I didn't back your game to be its beta-tester.

     

    So here I am, someone who gave royally to see this game made, reading about how a succession of random nobody gaming journalists (a job which ranks just above piano-player in a brothel, by-the-by) have been playing the final version of the game in the week before release and oooh it's so much fun.

     

    Listen here, Obsidian, pull up a chair. We've known each other years. Over a decade, in fact. So here's something you need to hear. Your backers deserve better than this. They deserve the final game before the press, in point of fact.

     

    But what about piracy? I hear you cry. We can't make money of this game unless we cooperate with our publisher to enforce a single release date. If we give backers the game early, it will just get pirated. Well, no. That's a terrible reason. For a start, the press are some of the worst leakers. Always have been, always will. Secondly, piracy? You must not think very much of your backers to think they would give you money to make a game and then immediately frak you over by putting a copy on the internet. But also, piracy? If you were really worried about that hitting first day sales, you wouldn't have made it available DRM-free.

     

    So take this from one of your oldest fans. This is a lousy way to treat people who have backed your game. Because I was there on the ground floor, helping you out by paying over the odds for a product that only existed in our dreams, and here you have me waiting in line with all the other customers, the overwhelming majority of whom haven't backed the game, and all while some frakking journalist plays it for a week

     

    Shame on you, Obsidian. Shame on you.

     

    91sn32Q.jpg?fb

    • Like 24
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