Jump to content

Gurkog

Members
  • Posts

    243
  • Joined

  • Last visited

Posts posted by Gurkog

  1. I am all for magical immunities, because spellcasters should have a relatively wide repertoire, or extremely powerful focuses; but immunity to certain physical damage types is horrible, ensuring that certain types of characters will flat-out not be able to take on certain monsters.

     

    I am willing to go with massive resistances for some forms of opponents against certain kinds of weapons (as well as the opposite; skeletal undeads and the like could take extra damage from Blunt), but please, dear god, no immunities.

     

    Attacking a metal golem with a dagger..... it may take a while to break it down.

  2. I liked how the companions in BG series had time sensitive quests that are usually related to or near the major quest events. They are optional, but reward the player for going to the critical places and doing the main events in a timely manner. The NPC may leave or even attack you for wasting their time with your false promise of help if you do not finish their objectives within a reasonable time frame.

    • Like 1
×
×
  • Create New...