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Fix My Copilot/Gemini Build (Helwalker/Bloodmage)
Aha, that's great point I didnt consider, thanks! This is gonna be spectacular! Would you pick Thunderous blows for such a build. It looks nice but lasts quite a bit and that +5 might will make it tough to blood sacrifice
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Fix My Copilot/Gemini Build (Helwalker/Bloodmage)
That's very strange, in my version it doesn't work, I will do it and post a video on youtube to show this, I suspect the gamepass version has a slight difference. Btw, an update on the build! I think it is fixed now due to a few things one of which I borrowed from one of your Monk builds, Efficient Agony! As helwalker Bloodmage, This thing is amazing as you can do it all fight without running out! With the knockdown effect and interrupts this provides it is very hard to get swarmed. In fact I have to keep using this to lower the number of wounds so I can use Blood Sacrifice! Other things that help are Duality of Mortal Presence for big HP boost and Concelhaurt Staff(considering Concelhaurt Touch trick isn't working for me) I think I might skip Stunning Surge due to the fact it uses Mortifications and I need that for perma haste in long fights with Swift Strikes, Flurry of Fists
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Dual Wield superior? Doesn't look it tonme
So, would the dual wield passive make a pistol shoot faster thsn it would if it was single wielded? While dual wielding, would you put the faster weapon or the slower weapon in the off hand? Does it make a difference? Man, kudos to Obsidian for making such a complex and fun system, this is great! I am late to the fun, but better late than never they say!
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Dual Wield superior? Doesn't look it tonme
Thanks for the reply, but this part flew over my head. I thought they were the same. So how is a firearm reload different from say. a bow? And how do you use it for your advantage?
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Fix My Copilot/Gemini Build (Helwalker/Bloodmage)
Awesome info. Will try that once I get to PL5 (Still PL3) By the way, I tried the trick with the Concelhaurt Draining Touch then switched Gremoire that doesn't have to keep the weapon. It still disappeared after one hit, I suspect they might have patched that out. I'm playing on the ultimate edition (The Gamepass Version)
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Dual Wield superior? Doesn't look it tonme
Just a question. I mostly use two handed weapons woth my character bit I read that dual wielding is superior. I remember that dual that dual wielding passive gives 30% damage boost. And you usually dual wield weapons with lower penetration. Do you have to give them penetration through spells or abilities? Is dual wielding better only for some classes that can add penetration passives(like Cipher) Also doesn't the higher penetration on two handed translates to further damage boost? Also, what's up with pistols? Are they just bad?
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Fix My Copilot/Gemini Build (Helwalker/Bloodmage)
Thanks for the reply, see, I knew I should ask here, lots of great info 😀 Luckily I picked human lol, for looks reasons.
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AI slop is coming for us all, even Deadfire fans
AI lies to me all the time when I ask about this game. I asked Gemini about the weapon's name that when you pick it up, the undead swarm you. It said the weapon's name is Modwyn. I know that wasn't it so it eventally got the name right, Min's fortune after the correction. Unfortnately, it is convenient to use AI because it feels like search engines have gotten less efficient after AI became all the rage, and all their budgets go there.
- [CLASS BUILD] The Bloody Parry - a fine cоcktail of tanking, casting and leeching health
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Fix My Copilot/Gemini Build (Helwalker/Bloodmage)
Background: this is my first playthrough and I'm playing on Veteran. I tried POE2 since it was on Gamepass and I freaking love it . I was a backer of the original but didn't like it as much. And of course , like the any good CRPG It starts with a good character creation. Normally I enjoy the process, but I knew little., and I didn't want my character to suck. I knew I wanted to multiclass because I read it is the best thing about the game. I also leaned to play a monk multiclass because I usually play wizards and I wanted to change it to something I usually don't play. So I asked Copilot about the best Monk Op multiclass and it suggested a Helwalker/Bloodmage sage. Nice! A monk and a wizard! That must be OP. Somehow I then asked Gemini about attribute distribition then I modified them a bit 12 Might 14 Dex 10 Constitution 16 Intelligence 17 Perception 10 Resolve Right now level 8 or 9 Didn't know Bloodmage was squishier than other casters and lost deflection when you got low on health! And Helwaker takes more damage with wounds! Then you lose health to regain spells! In hindsight would've tanked Res for more constitution. I have swift Flurry, efficient anguish, two handed attacks(passive) in Monk tree And the rest are spells, now I repecced to have concelhaurt vampiric staff, blindness, mirror image, infuse vital essence fetid caress(because Serafen is a Witch with a morningstar) Noxious Blast, and expose Vulnerabilities. Of course the Gremoire had the other damage spells. I'm on veteran and my character deals a ton of damage (usually in melee) at full wounds, but I die quickly. If I fight in the middle of enemies, I am using a quarterstaff but the enemies actually leave my tank and attack me sometimes or I end up in an ambush, like in lost Cities, the skeleton fights and especially, Lost Min's fight I was downed quickly and barely won that one. I mean it is not a totel glass cannon, more like a wooden cannon because quarterstaff modal and mirror image, infuse with vital essence help . But this doesn't feel like an OP build (Damn you Copilot!) and the promise of endless spells as a bloodmage is Meh because there is a chance I will lose 50% or more health and sometimes it restore one level one spell when I do it. I am sure I can finish the game with this character on Veteran, but I feel like something is missing. I don't like being downed so quickly without doing much like in lost City Boss fight(rushed to destroy the cave grubs borrows and did, but then the grubs gang raped me) So any suggestions to make this character better or suggestions in general for the build? I don't plan to use the console cuz I don't wanna disable achevments.
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Layoff hits Obsidian?
I'm an Obisidan fan. I like the whole bunch of em, Fargus, Chris and Chris and Sawyer etc for all the great games they created in the past and (hopefully) the many more to come. However, these guys who manage the company and whom I'm a fan of, better look in the mirror really hard. It seems they're doing things wrong and others have to pay for their mistakes. I mean hiring a guy and after 1 day laying them off after a day or a week or even a year? This screams inept management I'm sorry to say. You have many more problems in your company if this is going on and I think the wrong people are probably laid off. Besides, you don't go on laying off the technical talent, you usually go to the marketing and sales and start off from there if you are spending more money there than you should. I hope if this ship sinks; it is not for bad management or favoritism, as a fan I would be sad.
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Obsidian: We Would Make Alpha Protocol 2
I really liked the role playing parts and would love a sequel. I hated the mission based level design (felt less RPG) and the gameplay was average. The problem is that the game wasn't deciding if it wanted to be an RPG game where your stats mattered or an action game. For instance, sneaking in an action game would require you to pay attention to the line of site of enemies. But in AP you could become practically invisible if you had the skill. If they made the blend of action/RPG and bettered the combat, this would sell tons.
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If Obsidian + Kickstarter = ?
I guess the point I forgot to mention is that you guys make a game that you 'crave' to do and not feel confined by what we want. Sure, we want you mostly to make it turn based-planescape 2 etc etc. But if the whole team doesn't really work on it with enthusiasm it would be just another project to finish. I would rather play something that was fun to develop for Obsidian because that would make it a good game.
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Do you want Alpha Protocol 2?
I would like it, but they really need to work on it to be much better in terms of gameplay.
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Initial Kickstarter Responses
Nah, most likely the fans who support Wasteland 2 will hear about this and support Chris while the people who support Chris will go and support Wasteland 2. I knew about Wastelands 2 kickstarter from Chris blog so I'm going to contribute to both games (if this actually goes ahead). Niche audiences are usually very passionate and would like their niche to be fulfilled through as many avenues as possible.