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james1976

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Everything posted by james1976

  1. One of the bad things about DS3 though is both players stuck on the same screen. One runs one way and the other runs a different way and suddenly someone dies because they got trapped and couldn't move. Yeah, that's challenging but in a bad way. It's one thing to make players work together more but it's another to restrict their movements in combat. Also I wouldn't say there's a lot of freedom in the game. Not to mention..."streamlined" is a bad word in itself. What it really means is "we are making things less complex so it appeals to a larger audience". DS3 lacks complexity. I am not saying DS3 itself is a bad game totally. It's got some good points and I'd really like to see what happens in the story after DS3 as a result of the choices a player makes during the game. But it's certainly not something that will sit on my shelf for years to come.
  2. Nice to know they are still doing something for the game period. It gives me hope.
  3. Most of the RPGs I've played have a new game+ feature of some kind.
  4. I'm not opposed to DLC provided it's reasonably priced. My only question would be would it raise the level cap above 30? I'm guessing it won't unless the DLC is the size of an expansion. Which would be nice.
  5. After doing all the available quests we could find we still only got to level 26 on our first playthrough.
  6. I can't really see an expansion. It would nice to see what happens based on your game save, like importing into it and continuing that character's story. But I dunno if it would be worth it to them. Ans while I wouldn't mind seeing a new character added to the list, I'd rather see a new game+ and/or more story content with added skills, talents, and profiences for the existing characters. Again, I don't know if the cost of production and development would be worth it to them given the game's reception. I think we'd be lucky to see a DLC of some kind....hopefully not item based though. Game has plenty of that already. I'm still wondering if I will still own the game pass Christmas as it will be a group discision between a friend and who split the cost of purchase. Story DLC would keep it alive for a little bit depending on it's price. We are still having trouble getting by the disappointment this game turned out to be though given it came from Square Enix and Obsidian Entertainment. Honestly I expected way better. But we are still playing it for now. EDIT - Also more characters would require them paying for more voice acting. So if it doesn't do well enough then they may not want to invest in that either.
  7. I'm not mad you said that, I just honestly wish it weren't true. It's one of the coolest games I've ever played. WTF is wrong with people. GRRR!!! The developers refused to heed the fans concerns during development and completely ignored all the features that make ARPG's great and gain some of them huge followings and big online communities. Dungeon Siege 3's online community has never exceeded Diablo 2's community size ... Diablo 2 is 11 years old. And it isn't like people weren't addressing their concerns before the game came out, because people were. Obsidian just thinks they know what fans want better than the fans. RPG fans want MORE complexity and depth. And PC gamers want a game that is developed with their platform in mind ... shared screen online co-op is an insult to gamers and shows Obsidian's lack of ambition and talent. They simply ported the console couch co-op experience to all MP and it hurt them. It's an ARPG that doesn't want to take on the real features of ARPG's but doesn't give us the real meat of an RPG. The game stands in limbo where it doesn't give you the best of either approach and the fans reaction across the web and ther sales of the game confirm this. This message board is the only place left where the last 7 or 8 people that love this game hang out. And they hear the bells ringing loud, the bells of doom for Dungeon Siege 3. These developers work in Air Conditioned high tech offices and make a living wage doing someingth amazing and fun for a living and they disrespect their opportunity and their fans by releasing such a streamlined game. And the fans of the Dungeon Siege series, as well as fans of ARPG all across the internet have spoken. Sales rankings for Dungeon Siege 3 tell their own grim tale. The lack of activity on this message board for the game (that was released druing a gaming drought) tells another story. The failure of this game is a vindication for gamers that want complexity in their games and demand value for money. When Obsidian made Fallout New vegas they continued in the spirit of Fallout 3 but also tried to bring back the lost and trampled on spirit of the old Fallouts. I think they succeeded quite well and I traded in my copy of Fallout 3 and just keep New Vegas because I love their take on the new style of Fallout. But what thjey didn't do was completely trample on what came before and ignore what gamers liked about fallout 3. AND AND AND they added complexity to the game. I'll say that again: When they made Fallout New Vegas they built on what gamers already were loving about the series and improved upon the formula and added complexity. Pretty smart and as it just so happens it is their highest selling title to date. Imagine if they would have built on the awesome foundation Chris Taylor and Gas Powered games had already established and just added layers of complexity and game improvements. Maybe there would actually be people playing this game online a month or two after release. As it stands online activity is dead, sales are low, and fan outrage over this title was significant. Pretty much this. And after hearing about how DS3 was going to be done, we bought it for the PS3 instead of the PC just in case we didn't like it we could always trade it back in to GameStop. Once you buy a PC game, you're pretty much stuck with it so we weren't willing to take a chance on this game for that platform. We are having some fun with it but would have enjoyed it much more if the game were splitscreen instead of tying us to one. That's really what is killing the game in it's current form for us (meaning my friend and me). If DS3 had more to offer in style of ARPGs like of old, then we could have gotten 2 copies to play PC over LAN. (online isn't an option for us) But the lack of new game+ and with no ability to take one's character with them kills that altogether. I keep asking myself "WTF were they thinkin'?"
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