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Greg H

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Everything posted by Greg H

  1. So the garden patches are fairly useless as they are. I know people have suggested adding the ability to grow things like dandelions which would be good but they're still too slow to use. I'd suggest both a higher yield and the ability to re plant and or harvest in one input as I for one don't bother with them because you need to chop, collect, open menu, add crop, and fertilizer for each one which is slow enough that I'd rather just gather resources normally.
  2. Having just spent an embarrassing number of hours on the first game here's what I would like to save a little time. Harvesting mutators permanent: Rock cracker, grass master and hauling hero could be made into milk molar upgrades as they have no impact on combat, this would save constantly switching mutations. Customisable radial menus: I miss being able to quickly switch mutations. Also the d pad down menu with open inventory, crafting, map and hot deposit (this also frees up the option to hot deposit into a single storage box. Grounded 1 had multiple pages of hot pouch which was nice. I realise there are other menus assigned to the d pad in 2 but the option to customise would be nice. Eg as a solo player I've never used the emote menu so would like to swap it out. "Hot sort" Say you've got twenty chests with mixed contents. Open a new one, add a peblet and click hot sort. Now all nearby chests send their peblets to the new box. I also preferred having separate buttons to deposit/retrieve one item and a stack rather than the slower hold option. Cheers!
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