
LeonidasLee777
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That would be a great idea
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Some more mutation ideas
LeonidasLee777 replied to LeonidasLee777's topic in Grounded 2: Feedback & Suggestions
Yeah good point nukeGoose I like the idea of trimming them down. Maybe Dominance just boosts damage vs predators and gives a short buff after a kill, while the other perks could be trinkets. Same with Scavenger, keep it focused on tracking/extra harvests and leave the opportunistic loot stuff for gear. Makes it cleaner and more Obsidian-style I'll get working on it right away -
At the mix.r you can see all the bugs that would go to attack you nearby I don't know if this is a glitch if feature
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Mutation: Last Stand Description: "Even in the tiny world, teamwork is survival. When a friend falls, adrenaline surges. The yard may be full of predators, but nothing rallies a creature like the loss of its kin." Effect: When a nearby ally (buggy companion or teammate) is knocked down, gain a combat boost Movement speed and attack speed increase for a short duration Edges of the screen glow with a pulsing crimson tint while active. One activation per combat encounter. Tier Progression & Unlocks: Tier I: Unlocks after 3 teammate downs +10% attack speed +10% movement speed Duration: 15 seconds Tier II: Unlocks after 6 teammate downs +15% attack speed +15% movement speed Duration: 20 seconds Tier III (Master Tier): Unlocks after 25 teammate downs +25% attack speed +20% movement speed Duration: 25 seconds Strongest crimson edge glow -------------------------------------------- Trinket:Snail’s Shell Charm Source: Dropped by snail enemies (chance-based). Effect: Shell Defense: +15% damage reduction Weighted Step: -10% movement speed Flavor Text: "This tiny shell holds the patience and resilience of its owner, slowing your pace but keeping you safe from harm." Drop Rate: Baby snails: 5% chance Adult snails: 15% chance -------------------------------------------- Trinket: Bee’s Lucky Charm Source: Dropped by bees Effect: Lucky Sting: Small chance (10%) to reflect a portion of melee damage back to attackers. Buzzing Fortitude: Slightly increases stamina regeneration (+5%) while in combat. Flavor Text: "A tiny charm carrying the fortune of the hive. The buzz of luck follows you wherever you go." Drop Rate: 10% chance -------------------------------------------- Trinket: Wolf Spider Gland Source: Dropped by wolf spiders Effects: Venomous Edge: Melee attacks have a small chance (7–16%) to poison enemies, dealing damage over time. Creeping Reflexes: Slightly increases movement speed (+5%) while crouching or near the ground. Speed demon: increases attack speed by 10% when hit cool down 30 seconds duration 10 seconds. Flavor Text: "The potent gland of a wolf spider, pulsating with venom. Handle with care — it gives power to those quick enough to use it." Drop Rate: 5% chance -------------------------------------------- Mutation: Remembrance Unlock Condition: Unlocks after completing the mix.r Effect: Memory Echo: Slightly increases movement speed (+10%) and attack speed (+10%) while exploring or in combat. Flavor Text: "Reminds you of something…" -------------------------------------------- Mutation: Ember's Echo Unlock Condition: Unlocks after crafting the Spicy Coaltana. Effect: Fiery Resolve: Reflects the heat of battle and the forge, enhancing your combat prowess. +10% attack speed +10% movement speed Active whenever exploring or in combat. Flavor Text: "Forged in fire, the blade's heat lingers, sharpening your reflexes and resolve reminding you of the past"
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Mutation: Dominance Unlock Condition: Defeat a set number of predatory insects or creatures (e.g., spiders, centipedes, carpenter soldier ants) Effects: Predator Instinct: +10% melee and ranged damage against aggressive creatures Top Predator: +5% defense while engaged in combat with stronger enemies Resource Opportunist: Small chance to gain bonus crafting materials from defeated predators (+10%) Dominance Buff: After defeating a predator, gain a temporary +10% damage and +10% movement speed, representing supremacy in the ecosystem Theme: Represents control and mastery over other creatures in the backyard ecosystem, rewarding combat efficiency and predator awareness. Mutation: Scavenger Unlock Condition: Automatically unlocks after harvesting any amount of any plant Progression tracked by total plants harvested Levels & Effects: Level 1 – Novice Scavenger Resource Tracker: Resources being tracked through the scanner are highlighted within 10 meters Resourceful Hands: 5% chance to gain extra resources on harvest Opportunistic Loot: 2% chance to find bonus items in containers Level 2 – Skilled Scavenger Resource Tracker: Scanner-tracked resources highlighted within 12 meters Resourceful Hands: 10% chance to gain extra resources on harvest Opportunistic Loot: 5% chance to find bonus items in containers Level 3 – Master Scavenger Resource Tracker: Scanner-tracked resources highlighted within 15 meters Resourceful Hands: 15% chance to gain extra resources on harvest Opportunistic Loot: 10% chance to find bonus items in containers Theme: Represents growing expertise in scavenging and resourcefulness—efficiency and awareness of the environment increase over time.
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Carpenter Ants – Wood Pile Carpenter Worker Ant Abundance: High (more common than other ant types) Combat: Deals more damage and has more health than regular ants Behavior: Fast-moving, aggressive swarming attacks Drops: Chitin Shard – 1–2 Ant Leg Fragment – 1 Worker Ant Mandible (5% chance) – trinket that increases melee damage Carpenter Soldier Ant: Abundance: Less common than worker ants Combat: Increased damage and health Special Ability: Summons Carpenter Worker Ants to assist Drops: Hardened Chitin – 1–3 Ant Mandible (15% chance) – trinket that increases melee damage Carpenter Queen Ant: Behavior: Neutral; can be befriended or attacked if provoked Boss Mechanics: Two stages Calm Stage: Summons Carpenter Worker Ants Stomps and bites Low movement, medium damage Enraged Stage: (Activates at 25% health) Summons Carpenter Soldier Ants Stomps, bites, and screams to increase Soldier Ant damage Giant stomp can stun and damage other ants Medium movement, high damage Drops: Ant King Mutation: Chance to summon Carpenter Soldier Ants on melee hit Optional Bonus Trinket (20% chance): Carpenter Ant queen Mandible Carpenter Ant Armor Set: Pieces: Mandible Helm – +5% melee damage, 5% chance on hit to briefly summon a baby worker ant for 5 seconds Chitin Chestplate – +10 Armor, +5% health Segment Leggings – +7 Armor, +10% movement speed, increases dodge distance by 20% Full Set Bonus – Ant Colony Tactics: 15% chance on melee hit to summon a Carpenter Soldier Ant for 8 seconds Nearby friendly summons deal +10% damage Dual-Wield Weapon: Mandible Twins Appearance: Two small, segmented blades resembling ant mandibles, faint amber/brown glow Stats: Moderate base damage, very high attack speed, +10% critical chance, medium durability Special Effects: Swarm Strike: 10% chance on hit to summon a baby worker ant for 5 seconds Bleed Effect: Damage-over-time on every third consecutive hit Agile Strikes: Increases dodge distance by 10% while dual-wielding Crafting Recipe: 2 Silk Rope 2 Soldier Ant Mandible 4 Blueberry Hide Flavor Text: "Sharp as a soldier’s mandibles, light as a worker’s step. Strike twice, strike fast."
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Ice Affinity Unlock Condition: unlocked when the Ice Sickle is acquired. Effect: Increases damage with frost/ice weapons. Successful hits apply a brief slow effect to enemies. Theme: A shard of icy resilience running through your veins, chilling every swing. Fire Affinity Unlock Condition: unlocked when getting the heatwave Effect: Increases damage with fire weapons. Successful hits apply a burning effect to enemies over time. Theme: The smoldering fury of the backyard fuels your strikes with searing heat.