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ZeeWolfZ

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About ZeeWolfZ

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  1. I think rolling would be fantastic but I think they'll have to fasten the animation to balance it out and make the attacks a little more obvious. At the current state, many attacks are very difficult to predict because either the sound is not on point or there is no obvious hint.
  2. Season changes would be amazing. Wife and I talked about it last night. Maybe not snow but rain/winds/etc would be great.
  3. I agree with you. It would be nice if the materials can go into your backpack OR have an additional ON/OFF setting on the Pallets and Storage containers for "Nearby recycled items". The setting will be OFF on default, but if you turn it on, the recycled items would go specifically into that container/pallet. I've lost too many of my goods to the pound
  4. Hey Obsidian, Is there any way you could add another alternative to the Bounce Web? As I built a 6-story high zipline building, I realized how much of a pain it is to deal with Bounce Webs. So I was thinking, could you add another alternative to the bounce web that can be built into the floor? Keep the material build the same but maybe add an extra 4 stems. Essentially, instead of jumping onto it and hitting the roof with your head, you'll walk onto the web and it bounces you onto the next floor. Also, in the 'G' - customize settings, could you add/change 3 features: change bounce to 200% (or 110% to compensate for the lost height) so we could jump even higher change the Bounce Angle to 360° (I understand the coding nightmare of this) add a bounce delay from 0.0~3.0 sec. For the second idea, I was thinking of adding an elevator that can be attached to the buildings that can work with the counterweight. How would it recognize that it has reached a floor? Attach a special platform to the elevator that will tell it reached a floor. Thank you for your time!
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