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zkylon

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Posts posted by zkylon

  1. @Zkylon

    Forgive me, but why do you continue a meaningless debate?

    Right now, because it's fun :lol: It's pointless to get some sense outta the guy and this thread should be locked/"ontopicked" but i wouldn't know what to add to that. In relation to that, i'll proceed to shut up and let the educated continue :)

     

    edit: i also just read your post regarding not answering Volourn so, you know...

  2. How many games are you arguing ME2 sold? 3 million? 2 million? When you said "Bottom line is that ME2 has sold way more than 1.8 mil copies. " i was thinking at least a million more but now i'm not so sure. I'm positive you didn't mean 6.6 now that i've read you say it but seriously, how much?

     

    And i don't think Obs' trying to topple Beth or Bio. AP was a shot at reaching them in terms of reachability but they obviously couldn't hold themselves and made it awesome for everyone, not just console shooter gamers.

  3. Why do you keep quoting the 1.8 number like it's the number I quoted. It isn't. And, actually, more thana few people doubt I saw the number I did see. That's why they keep crying about it.

    You're wrong. They don't doubt it. They just laugh at how stubborn you are not to show the actual link (what you gave, www.vgchartz.com, is as useful as telling us to google it, and even then, vgchartz says 1,79million so i guess i was a 100k off?).

     

     

    Why? So, the crybaby bullies could win? Sorry, I don't get intimidated by tough interent talk.

    Crybaby bullies. Now that's a concept.

     

    "hasn't even surpassed the original's sales numbers yet"

     

    yes, it it has.

    Your link, vgchartz says 2.22 for ME1 and 1.79 for ME2. Unless math's taking a weird turn for the bizarre or that link's inaccurate, you're wrong.

     

    "I never said you have to be a shooter to sell well. In your defence, there's a typo on my post, it should be read like this:"

     

    yeah, but you did claim ME2 sold well because it was a shooter. That's silly talk for severalr easons: a) it';s not a shooter but an action rpg and b) BIO's history of games shows that their games would sell even if it isn't a shooter. c) ME series sold because of BIO's name. Plain, and simple.

    I said they put a shooter in it. It's an RPG with a shooter put in it. The RPG and shooter elements barely connect with each other but i suppose that's asking you for too much comprehension at a time. I said ME2 sold well because it's got a shooter in it. I didn't say all Bioware games can't sell well unless they're shooters and i didn't say ME2 is a shooter. Read the full sentences, not just the words.

     

    Bottom line is that ME2 has sold way more than 1.8 mil copies. That's a fact PROVEN in this thread with actual links.

    Again, there's just one link saying that there has been sold 6.6m, that many believe a typo while there's plenty that say 1.6-over 2.0.

     

    http://en.wikipedia.org/wiki/Mass_Effect_2#Sales

    http://www.1up.com/do/newsStory?cId=3177757

    http://www.mcvuk.com/news/37369/Mass-Effect-sales-top-2m

    http://www.escapistmagazine.com/news/view/...2-Million-Units

    http://www.gamershell.com/news_90274.html

    http://www.techshout.com/gaming/2010/03/ma...-in-first-week/

    http://gamefocus.ca/news/8113

    http://www.gamasutra.com/view/news/27012/M...llion_Units.php

     

    Sure, if it reached 2.5 it'd be a lot more than 1.8, but it's still no 5 million in one week like MW2. But common concensus is NOT 6.6m but something over 2 million units (as in, not 6 million).

  4. Alan Parker- 6

     

    Albatross- 16

     

    Ali Shaheed- 7

     

    Conrad Marburg- 10

     

    Grigori Pazinhov- 3

     

    Henry Leland- 11

     

    Hong Shi- 11

     

    Konstantin Brayko- 14

     

    Mina Tang- 8

     

    Omen Deng- 18

     

    Ronald Sung- 6

     

    SIE- 17

     

    Scarlet Lake- 19 (-1) Scarlet? Better than Heck and equal to Sis? No way i'm allowing this

     

    Sis- 20

     

    Steven Heck- 19 (+1) And world balance is restored...

     

    Yancy Westridge- 3

  5. Have to say I saw the figure Volourn quoted as well so while it ain't accurate he isn't just randomly making it up.

    I think nobody doubts that he saw the 1.8 number. But his argument of facts are facts is so stubbornly stupid it's hard to let pass. He could've easily dodged it by giving the link but well...

     

    I think this thread's up for closing.

  6. Must explain DA's success which at last call sold 3.2mil copies. LMAO

     

    I never said you have to be a shooter to sell well. In your defence, there's a typo on my post, it should be read like this:

    "

    Critically acclaimed and commercially succesful aren't mutually "inclusive", you know. Shenmue, Grim Fandango, Psychonauts, Okami, Mad World, etc. All got great ratings and didn't sell well. ME2 didn't sell well because it had critical acclaim, it sold well because they put a shooter in it. And because of them putting a shooter in it, they got critical acclaim. The advertising part, though, i can understand.

    "

     

    Sorry for that mistake, though the "All got great ratings and didn't sell well." should've set you to the right path.

     

    Obviously Madden, Pokemon, The Sims and Oblivion prove that non-shooters sell well (but who's denying that?). In the end, jumping to conclusions leaves you looking silly.

     

    Only fools laugh at the fact that i read na article stating that ME2 had sold in the heighbourhood of 3mil copies. LMAO

    Doesn't this guy's broken record of "fact, fact, fact" remind you guys of...

     

    office-dwight.jpg

     

    ?

     

    Cookie to the one that finds the pertinent youtube video :lol:

  7. Considering that ME2 is one of the most acclaimed games in a very long time and has one of the highest Metacritic scores of all time(96) why would you even bother asking for proof to a figure like 1.8 mil? If anything it should seem low(and it is) but expecting one of the highest ever rated games by the games industry not to have sales in the millions seems.....pointless. Not to mention the heavy advertising campaign ME2 had on TV and during the superbowl playoffs and a lot more.

     

    http://www.metacritic.com/games/platforms/...ss%20Effect%202

    Critical and acclaimed aren't mutually "inclusive", you know. Shenmue, Grim Fandango, Psychonauts, Okami, Mad World, etc. All got great ratings and didn't sell well. ME2 didn't sell well because it had critical acclaim, it sold well because they put a shooter in it. And because of them putting a shooter in it, they got critical acclaim. The advertising part, though, i can understand.

     

    But it seems wasteful to go after unskilled- (and he does make a good point) since we're all having a laugh with Volourn's facts.

  8. (sorry for my poor english)

     

    Forgive me, but your statement is unacceptable in any context of discussion. A fact is a fact because you say it is a fact? If it were true what you say, then anyone could say anything, and then add "for me is a fact, then I do not have to prove it." Maybe you're confusing opinion and fact. In any case, your mysterious source is more reliable than the official statement from EA?

    Your english is perfect and i agree. While you can't trust EA to release an accurate estimate (we all assume they inflate it because that's how business is) a third party article isn't a valid source unless you link to it. And even then it's arguable. I'm not gonna search a thread to prove you right. That's your job.

  9. Moar freedom worked for Deus Ex and the copy pasting wasn't so bad. Taking more from DX, i hate how new games just disposed of journals and documents and newspapers and things for you to read to get a better idea of the world. DX did that just perfect, and it's an economic "feature" to add that fills up blank spaces and rewards exploration. I get that ADD is like 8 outta 10 kids these days but seriously, a few journals for read never killed anyone (like the already existing emails :ermm:). Other than that, i actually like physically going to shops and cruising throught towns.

  10. Alan Parker- 9

     

    Albatross- 13

     

    Ali Shaheed- 9

     

    Conrad Marburg- 10

     

    Grigori Pazinhov- 6

     

    Henry Leland- 11

     

    Hong Shi- 11

     

    Konstantin Brayko- 13

     

    Mina Tang- 9

     

    Omen Deng- 16

     

    Ronald Sung- 8

     

    SIE- 15 (+1 rape ftw!)

     

    Scarlet Lake- 16

     

    Sergei Surkov- 4 (-1 Championshik won't save you now!)

     

    Sis- 17

     

    Steven Heck- 15

     

    Yancy Westridge- 6

  11. When trying to ID one of the guards outside the chateau the game completely freezes for some of us. You can zoom in/out and the scope's crosshairs stay locked on the target's head. Can't move away, can't shoot, etc. All it does is give you the guy's name and that's it. I believe Tigranes and another person is helping us get past that part in the PC Support forum.

    Oh, i'd be pissed if that happened to me :/

  12. I've never gotten a crash from either the ME's or AP which is nice. In the ME's I would constantly run into that bug where you accidentally "step off" the geometry and then can't get back onto the walkable areas. There was an entire mini-mission in ME2 that I couldn't complete because of this bug. Annoying as hell.

     

    I think it's native to the Unreal Engine as I hear it can happen in AP as well but luckily I've managed to avoid it.

    That never happened to me on ME1, ME2 or AP. But yeah, the Unreal Engine isn't without it's (many) flaws.

  13. BSOD's!

    I haven't seen those since... well... I installed ME2 a month ago. :bat:

     

    Anyway, patch is good. AP isn't as bugridden as some people try to make out, but fixes are nice. Especially surrounding the Embassy mission in Moscow...

    Ha, ME2 gave you a BSOD? That's amazing. Last one i got was with Deus Ex Invisible War. For some reason, my motherboard (yeah, my motherboard) hates some things. Like Daemon Tools or IW.

  14. Alan Parker - 9

     

    Albatross - 11

     

    Ali Shaheed - 10

     

    Conrad Marburg - 10

     

    Grigori Pazinhov - 7

     

    Henry Leland - 11

     

    Hong Shi - 11

     

    Konstantin Brayko - 12

     

    Mina Tang - 9

     

    Omen Deng - 15

     

    Ronald Sung - 9

     

    SIE - 13

     

    Scarlet Lake - 16

     

    Sean Darcy - 1 (-1 you never looked good on the tech spec armor anyways)

     

    Sergei Surkov - 7

     

    Sis - 16 (+1 gotta love jailbait)

     

    Steven Heck - 15

     

    Yancy Westridge - 7

  15. Alan Parker - 10

     

    Albatross - 11

     

    Ali Shaheed - 10

     

    Conrad Marburg - 9

     

    Grigori Pazinhov - 10

     

    Henry Leland - 10

     

    Hong Shi - 11

     

    Konstantin Brayko - 11

     

    Madison Saint James - 0

     

    Mina Tang - 10

     

    Omen Deng - 11

     

    Ronald Sung - 10

     

    SIE - 11

     

    Scarlet Lake - 13

     

    Sean Darcy - 8

     

    Sergei Surkov - 8

     

    Sis - 12

     

    Steven Heck - 15 (+1 Pure Win indeed)

     

    Yancy Westridge - 9 (-1 Because i never quite understood your motivations -at least not as well as Parker's)

  16. Yeah, you get a nice character if you drop the Melee from the standard "Spy" build and go with 7 ranks of Sabotage plus 10 ranks of Tech Aptitude (along with maxed Stealth and Pistols). Basically, earn basic Shadow Op and Chainshot, then go for Brilliance. Add in the Sabotage ranks when you think you're going to need the binary invis, then focus on topping out the Stealth and Pistols.

     

    You've got to run like hell whenever a boss character tries to close to melee range, though.

    With Chainshot on expert, bosses don't get the chance. Besides, if they try to melee you, just run, hide behind a column or something and Do Shadow Op. Use that time to cast (:shifty:) Brilliance and Brayko/Deng is done for. I found the Stealth/Tech Spec character to be better suited against bosses than my pure AR-Toughness build (in all fairness, i wasted more than a few points on Martial Arts and didn't get to max out Toughness or Technical Aptitude). Sure, three shots and you're dead but with high Toughness, heavy armor and Iron Will it's maybe ten shots at best. You still can't take that much damage with non-stealth builds.

  17. Alan Parker - 10

     

    Albatross - 10

     

    Ali Shaheed - 10

     

    Conrad Marburg - 9

     

    Grigori Pazinhov - 10

     

    Henry Leland - 10

     

    Hong Shi - 11

     

    Konstantin Brayko - 11 (+1)

     

    Madison Saint James - 3 (-1) (she's going down :D)

     

    Mina Tang - 10

     

    Omen Deng - 11

     

    Ronald Sung - 10

     

    SIE - 11

     

    Scarlet Lake - 11

     

    Sean Darcy - 10

     

    Sergei Surkov - 9

     

    Sis - 12

     

    Steven Heck - 12

     

    Yancy Westridge - 10

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