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No_Aardvarks_Allowed

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Everything posted by No_Aardvarks_Allowed

  1. I hear the hand-to-hand fighting grunts -- or maybe it's the grunts for when you get hit in hand-to-hand -- both when the loading movies for Sega, Obsidian and the game engine run, and then also in the game menues. During the movies, the grunts are automatic, in the menues the grunts happen when I click the mouse and move the cursor over the menu options.
  2. I have the exact same problem. If the game has been shut down for 5+ minutes, I have to enter the keycode once more when I try to load a saved game. And I get the same silly grunts when navigating the menues, instead of the music. I have the dvd version, so it would not seem to be caused by Steam. I use Win XP. The issue means, beside added hassle, that I have to be online whenever I want to play, and that is currently a problem for me.
  3. Actually, there are plenty of firearms which are loaded by inserting cartridges still held together with a clip -- and therefore the clip itself -- into a fixed internal magazine. The M1 Garand of WWII fame is a well known example of such a weapon. It actually can't be fired without the clip. Clip-fed rifles might be obsolete today, but that is another issue. Hissy fits are funny. Hissy fits by people who can't even get their facts straight, are hilarious!
  4. So, will the game ship with a time machine, or do we have to build our own? http://www.obsidianent.com/games.html#ap
  5. I'm actually rather happy. Even though it never seemed very likely, this assures me that nothing is seriously wrong with the game and that it will be released eventually. Yay! And a pox on all those who cried vaporware.
  6. I don't understand why it couldn't be an optional setting like autoaim, music or whatever. And I don't buy the whole argument that it makes for edge-of-the-seat realism, enhanced immersion "having to make quick decisions like a spy", or what else have been said about it - after all, it is possible to pause the game in the middle of a firefight, right?
  7. Drokk! So it was released for a few hours today before it was un-released? And I missed it! And now it will be re-released sometime next year?! Such unspeakable cruelty.
  8. And in the world of delusions: the delay is due to the inclusion of a nice, juicy toolset with the game. A modern era/cyberpunk toolset, mmm.....*drool*
  9. So now we have all the months 'til June next year more or less covered by different retailers. Hilarious, indeed. In fact, I wonder if I can put down a wager somewhere...
  10. Someone from Obsidian has seen this thread by now, obviously, and the lack of response from them can really only be interpreted in one way. Being tight-lipped about the fact that the game will be out on time, makes no sense what so ever. After all, you want to promote a title just before release, not bury it. What I don't get though, is why different retailers, who have updated their release dates, give such conflicting info. Today for instance I saw a Swedish retailer stating the game will be out March 31st (and they said October '09 last week when I checked). We have also seen a few other proposed dates in a number of other places. Are they just pulling numbers out of their a**es, or what? If the retailers have gotten some sort of official word (why would they change their info if they hadn't?), they must also have been told when the game is supposed to come out, even if in the most uncertain of terms like Q2 2010, H1 2010 or summer 2010, for example. But why do we see such weird inconsistencies? I don't get it.
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