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aireek

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Everything posted by aireek

  1. As a free pre-release game, it's my understanding we are all part of the testing process. Finding these issues, some small, some major has been fun. Despite some of the headaches it's caused, I totally understand this is all part of the dev process for a pre-release game. Considering the size of the dev team and what they've released so far, I feel their project management has been phenomenal.
  2. Appears to be related to the number of structures built in your world. Playing on an Xbox One X in single player. I started a new world and had no issues crafting objects. However in my previously saved world (I have a TON of structures), the game would instantly crash upon selecting any item to craft. However with existing incomplete blueprints, I'm still able to complete the build. The only issue with those is that when I place the last item, the game freezes for +/- 5 seconds. The same thing occurs when I recycle an item. The game freezes for roughly 5 seconds before the object disappears. In both cases, the game unfreezes and I can play again. The delay for completing/recycling an object existed prior to 0.3.0 and seemed to get progressively longer as I crafted more items. Before 0.3.0 the delay was getting long enough the game was almost unplayable. Now with the build/crash bug, all I can do is collect resources. Also, auto save seems to be working sporadically so I manually save every few mins now. Manually saving a games takes 5-10 seconds which leads me to wonder if the auto-save feature is simply timing out. The only insects with odd AI I've observed so far after 0.3.0 are aphids. Now they'll simply jump in place and never run away. All other insects appear to behave normally.
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