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2 NeutralAbout SilentNinjaJG
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Profile Information
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Location
Twin Cities MN
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Xbox Gamertag
Silent Ninja JG
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Interests
Xbox gaming, PC gaming, anime, movies
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Lure trap with spikes next to the ant hill.... That is a brilliant idea, I didn't think of that!! Perfect. I'll have to build that post haste. As for the gnats I was also using poison arrows, I just shoot one or two at the garden lights every few days and then I have enough food to last a month I have like 12 beef jerky stands on top of the juice box roof that is my base and every few days I filll them all up with gnats. And then I just put all the overflow food in a chest up there since the ants can't get on top of the juice box cuz it's too high for them to smell it. Well recently I haven't had any problem with the gnats, it was just the ants now. I think the last update actually either fixed or broke the gnat spawn times cuz I haven't seen any around the rose garden lately
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Just some feedback on base building
SilentNinjaJG replied to GuiltySpark_704's topic in Grounded: Feedback & Suggestions
I agree with what both you guys are saying, I would love to see you modifiable structures but I would also like to see stuff be able to go inside of terrain structures. I did just want to add that in the last update they completely re-terrained the flooded zone by the bird bath, and what once was cloverfields and grassland is now a giant addition to the puddle lake. So there is a somewhat possibility for in-game altering of terrain in engine since they have clearly managed to alter it into existing saves. It's interesting because I had a staircase going down from my sky highway into that grass forest for a grass resupply checkpoint and now it leads right into the middle of a lake -
lagging Ant / gnat overpopulation
SilentNinjaJG replied to SilentNinjaJG's topic in Grounded: General Discussion (NO SPOILERS)
Yeah that's what my very first message said, I end up having to go over to the garden light every few nights and just using a gas arrow to kill them all cuz otherwise the games starts slagging badly -
lagging Ant / gnat overpopulation
SilentNinjaJG replied to SilentNinjaJG's topic in Grounded: General Discussion (NO SPOILERS)
Yeah I got a few major bases too, One out post is by the bird bath and one is underneath the hot dog container leaning against the pop can by the haze. But yeah I don't know what the deal is, I also have you know deforested quite a bit and built a sky highway but I shouldn't have too much of it effect since everything grows back. But now yeah the ants over populate and the gnats over populate -
SilentNinjaJG started following Ant / gnat overpopulation and ants and gnats over spawning
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My home base is located on top of, and surrounding the juice box by the koi pond in the rose garden. I'm on a multiplayer server, but almost always am playing solo unless a friend joins in. System is Xbox One X. I'm on day 138 and quite frequently every few days I have to go to all the garden lights near my base and the water sprinkler by the birdbath and kill swarms of gnats because if you walk anywhere near there, the game starts lagging and sputters, freezing for 5 seconds at a time until you reduce the amount of gnats in game. I usually have to shoot a poison arrow and just wait for them to drop. Great for getting food, bad for gameplay every few days. The same can be said about the ants, the soldiers keep respawning in the nest at unnatural levels and the game sputters and freezes when I get nearby the nest until I make my way inside (slowly and laggy) and kill them all. Ironically I wasn't having the ant problem, until I freed them from the rock by the koi pond that they keep getting stuck in among the community. After I killed all the ants in the koi pond rocks, they all respond in the nest and overpopulation ensued. TL/DR anyone else experiencing a lag from overpopulation of gnats and ants? It has become game crippling for me If I go too close to their spawn locations.
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Has anyone else been having this problem? My home base is located on top of, and surrounding the juice box by the koi pond in the rose garden. I'm on a multiplayer server, but almost always am playing solo unless a friend joins in. System is Xbox One X. I'm on day 138 and quite frequently every few days I have to go to all the garden lights near my base and the water sprinkler by the birdbath and kill swarms of gnats because if you walk anywhere near there, the game starts lagging and sputters, freezing for 5 seconds at a time until you reduce the amount of gnats in game. The same can be said about the ants, the soldiers keep respawning in the nest at unnatural levels and the game sputters and freezes when I get nearby until I like my way inside and kill them all. Thinking back, it all started after I killed the ants stuck in the rocks around the koi pond. There was about 15 or 20 worker ants stuck in one rock and that was my first time experiencing the lag, and now that they're dead and respawned in the nest, soldier ants keep respawning crazily now. TL/DR anyone else experiencing a lag from overpopulation of gnats and ants? It has become game crippling for me If I go too close to their locations.