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Leander Scholz

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Everything posted by Leander Scholz

  1. -Quest based buildings: Buildings that have a fixed in place blueprint like a large elevator contrabtion at the acorn and make some things easier for you after you build them like reaching the acorns top(if planned to make this an area too) Task/quest is given to you by BURGL at a set point of the story. -Damaged Toys: 80s toys lying around broken in the backyard. Need some speciffic crafted parts to work again. EXAMPLE: A typical action figure, like a boxer, who when repaired can deliver a devastating blow to any insect that is lured to his mechanical fist, like a trap. After some uses the makeshift parts are broken and you need to repair them again. The most dangerous of those toys would be one of those battery powered robots which you could steer from the inside but he runs out of battery quickly. so if you want him in another place it needs several attempts to just bring him there. plus he would be the most complicated to repair, maybe even needing a Quest based building like a crane to lift him up on his feet again. -Tower Defense and more Traps. Makeshift defense towers for youre base when its sieged by insect swarms EXAMPLES: A large Crossbow that launches pebble spears a catpult tha launches combined pebbles or bombs like a mortar A large slingshot that launchhes grinded pebbles as shotgun shells Traps for hunting or defending youre base: EXAMPLES: large pittfal for bigger enemies like wolfspiders. needs to be digged first and the covered with clower leaves and twigs after beeing outfitted with sharpened dandelion weeds. Flamable poodles on the ground to set an area on fire for perimeter protechtion.
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