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Adexrekt

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Posts posted by Adexrekt

  1. 1 hour ago, thelee said:

    unfortunately i think the type of people who frequent these forums a lot or are active on wikis probably prefers the RtWP mode. and just by the nature of the beast, most of the videos and stuff were made early in deadfire's lifecycle, before turn-based mode got added. i think also part of the problem for other people updating builds is that between turn-based and RtWP some builds barely get affected at all, whereas other builds might get dramatically affected, so it can be frequently hard to tell what builds need attention.

    be the change you want to see! try putting together a build and write it up and get feedback.

    I have no idea how to even create a build. Is there a tool people use, or a quick lvl 20 cheat? Or do I need to calculate everything manually?

  2. 6 hours ago, Haplok said:

    Two-handed is a bit slow, but sure, its possible. And no, you don't need to use Stealth at all if its not your cup of tea (although an Assassin / Soulblade striking from the shadows is certainly possible).

    If you don't, recommend the Trickster subclass, his defensive buffs will be very helpful (particularly Mirror Image and Ryngrim's Repulsive Visage).

    Using the Whispers of the Endless Paths, you get 2 chances to retaliate on every enemy miss: from rogue's Riposte ability and from Whisper's own Offensive Parry (100%) enchantment. And earn extra Focus.

     

    For a Holy Slayer using Whispers two-hander, I'd guess that Steel Garrote might actually be the best choice.

    Thanks! I did not specify in my last comment, but the Holy Slayer custom companion would be the sniper, with an Arquebus. Would that work too? I tried checking the tooltip for the Garrote skill, but it does not say a range.

    Also, regarding my MC, please just forget about the Whispers two-handed. I don't want to create a build around just that, and I will probably give it to Pallegrina. Would a Figther/Cipher work if we disregard that weapon? Would a Rogue/Cipher be still better? Any better alternatives?

  3. 10 hours ago, Haplok said:

    With Shadowing Beyond, entering stealth is instant (Free Action in Turn Based). Of course, its also costly Guile-wise (3 Guile per use).

    Its actually great for Turn Based - even moreso for caster Assassins, who usually don't spend Guile on direct attacks.

     

    Since Vigorous Defenses and Borrowed Instinct don't stack, perhaps a Paladin/Cipher would be a better choice? Like Steel Garrote to heal passively from afflicted enemies (and Offensive Parry Dazes on riposte hits).

    Of course, I'm a bigger fan of Rogue/Ciphers (like Trickster/Soulblade for melee) or Monk/Ciphers (like Helwalker/Ascendant for a mix of melee and ranged).

     

     

     

    Rogue/Cipher sounds interesting. Would that work with two-handed? Does it need to rely on attacks from stealth? If you could go in specifics, that would be really helpful. I haven't found a proper build for this unfortunately.

     

    For the Holy Slayer, would the Steel Garrote work as a subclass? I don't want it to be a Bleak Walker for roleplaying reasons.

     

    Thanks again in advance.

  4. Thanks for the replies! Let me say more clearly what I need.

    The difficulty I play is Veteran.

    Frankly, my monkey brain right now needs two clearly written builds to follow for the 2 custom characters -  I found ones for the story companions already that are decent enough. What to pick each level, what to use. I don't want to create a build, last time I tried to do so with this game was when it first came out and it burned me out, never finished it. I am a perfectionist to the point where I often ruin things for myself like this, can't do anything about it unfortunately. If there are already written builds, that would be great.

    For the MC, again, I want a two-hander. Preferably a good Cipher/Fighter build as I said, but some other build could work too. Only requirement is that I don't have to dump PER/INT/RES for roleplaying reasons.

    For the custom companion, I have decided I want a sniper. I went with a Holy Slayer, but the build is for real time mode, where you can re-enter stealth instantly to get the assassinate bonus with the Assassin subclass. In turn based, it takes a whole turn, I don't see it being worth it. Any other options? I don't want an animal companion (I know they are useful in turn based, but I still don't want one), so ranger is out. Any other option?

    Thanks in advance!

    • Like 1
  5. Hello,

    I just bought the game and I could not find a definitive build for what I want my MC to be.

    I likely want it to be a Fighter(Devoted?)/Cypher(Soulblade?), using a two-handed sword, that works well in Turn Based mode. If other class combinations work better for Turn Based, I am open to suggestions

    I will also make one custom companion, probably a healer (if so, a paladin, not a druid or priest), or a rogue. But I am open to other suggestions apart from those. What could work well?

    I want the builds to be optimal, but I insist on both being human, and also my MC needs to be intelligent for conversations, for story purposes.

    Thank you for the help in advance!

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