
Hellscreem
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Location
Wyoming
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Xbox Gamertag
hellscreem707
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PSN Online ID
hellscreem707
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Interests
Gaming, 3d printing, electronics, programming
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RESOURCES NOT RESPAWNING
Hellscreem replied to My600lbPINGUINO's topic in Grounded: Feedback & Suggestions
This seems to include resources that you build such as the dew collector and the Sap collector neither of these are working for me. does anyone know if there is a item limit built in say you have collected X amount of weed stems or there is 25 dew droplets all collected in one spawn point would that stop respawn? i don't know if it is coincidence or not but while we where playing we where unable to find any water spawns while we searched the map we found an area in the weed killer hill area that had a massive amount of droplets all collected in a single area we went though and slurpped them up and started seeing other spawn point start producing again. would it be the same for Sap grass acorns ect? i would expect if there was a limit it would be pretty high but maybe it's not high enough or there needs to be an auto remove of resources that have not been found or touched after X amount of time goes by -
Been playing for a minuet now 50 days into our game, we don't sleep often in game, here since the last update it seems as though all of our items are just vanishing for instance i went to grab all items out of a storage container and instead of going into my inventory they all just vanished not pop out and land on the ground or anything it said it put it in my inventory i check my inventory and nothing is there. this hasn't happened just once either. we also had it happen upon multiplayer character join. one of the friends I've been playing with the whole time building up all of our equipment and base building exited the game to go run errands and when he came back and joined up into the game again he had no inventory items everything had been removed. we rebuilt all of his stuff got him back up to what he was before then the game crashed and he was booted from the game upon returning to the game he again lost of his inventory. has anyone else run into this issue?
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Hellscreem started following Bugs Found and Feedback
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Anyone else running into the issue where the dew collectors are no longer producing dew after the update? Same thing with the sap collector. Also it seems in multiplayer there is a glitch where every time the second player joins up all of their quick slots go back to empty so every time they get booted and join up again they have to reassign all of their quick slots. It seems there is a "bug" haha where the ants can reach your second story containers and steal from them outside you walls from the ground I've watched this happen every time now I'll watch the box move and then an item will pop out and I have to try and get it back before it teleports to the ant many squares away outside the base on the ground I'll chase him down kill him and get my items back. question for anyone looking does it seem that the bombardiers are OP i cant seem to craft anything that will defend against their attack. I've used ladybug armor spider armor acorn armor but the acid spit will knock out down burn you then they have the quick bite that they run up and kill you quickly with every time. I'm not saying that they are impossible we've collected many parts however all of the other enemies seem to have a way to better defend against this one does not unless I've just missed it maybe someone has an answer besides you just have to jump and doge.
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Let me start with so far I'm really getting sucked into the game and have enjoyed it greatly so far even got into some multiplayer with friends and that has some tweaks to it that would make it a bit better, but over all quite enjoyable. So I'm here because on the xbox at lease the feedback seems lack luster with the 4 emojis style icons with a list of love it hate "it has bugs", "no really buggy" answers, along with coordinates of character location, which is fine but I wanted something where I could explain what I experienced. For example: When collecting water with the canteen why cant there be a description of the type of liquid being acquired maybe I missed it but it seems a tad confusing when all the feed back I get is you can't mix liquids which would be fine if I knew what liquid was on the ground. It's clear when the liquid comes out of a juice box or is a droplet on a leaf but I've run into situations where I've no idea that I've filled my entire water container at my base with and it happens to be completely different than my canteen maybe some user interface like the spoiled meat where the canteen says "Juice" or "Water" would be helpful. Second this one is more of a question maybe someone could answer, what exactly causes the rest of my walls, floor, ceiling, ETC to be destroyed (recycled) when I recycle one item. it's not everything attached either just some walls or maybe it's just what I intended to recycle. This tends to be a tad frustrating when building and changing the layout only to have a huge whole caused in the base along with all of my baskets junk boxes and every item I made on the floor because I removed 1 wall. (Please help with this I literally watched 100 items thrown into the air when I removed a wall that removed another wall that removed a floor piece and on that floor piece sat our storage boxes.) It was super entertaining to watch unfold however we lost a lot of progress due to this. third fun with physics it seems that the game doesn't know how to handle loose objects stacked and when a creature or yourself runs through them well you can be launched into the stratosphere, ( hilarious to watch an ant get launch not so fun when you are and end up clipping through the world). Fourth, I saw that there are features being added to multiplayer could we add the option to turn off friendly fire? it becomes a bit of a mess when everyone is moving around and attacking a spider or a stink bug only to end up ending your partners life because you swung the big ant hammer stunned them and then the bug ate your comrade. Just saying I really enjoy having the option to remove friendly fire I know not everyone is that way so the option is nice. Fifth, could there be a way to make your markers permanent in the view. I have run into the issues (for me at least) that once you play for a while all of the sign posts that you made so you could remember where things are of importance and get back to them quickly no longer show up on the screen and you have to find them click on them and see that they are still set to what you made them and then they start showing up again. Maybe this is intentional but I feel like it might not be since it doesn't matter what amount of time passed they all just go away and you have to "rediscover" them all over again. six, is it just me or do the enemies that kill you spawn back into your base with you? This has happened to myself and my friends many times where we will be fighting something far away then die spawn back at base and whoa! that creature we were just fighting is right there scratching at the inside walls of our base and we all flee quickly to get back to our backpacks. seems oddly too coincidental for my liking. Seven, there seems to be a glitch that when you die and respawn back at your marked location occasionally you just fall through the world many times sometimes a long distance sometimes clipped into the ground then eventually the game resets you back on stable ground and you are able to move again. these are just a few things I felt like I wanted to mention other than that this game is addicting and quite enjoyable to play you all have really created a rich environment that's full of sounds and adventure. I love that feeling of sneaking around inside a spiders den, after you killed one outside, only to touch a spider web and then two wolf spiders barrel down on you and wipe out your whole party. Truly made me jump out of my skin hearing the legs trample down the tunnel and then you are met with the glowing red eyes of your doom. Can't wait to see what developments are to come as it comes closer to a completed "bug free" game haha P.S. since it said spoilers **Spoilers** (Maybe?) can't wait to see what you do inside the house we tried to get passed the the caution tape but have yet to break the game to allow us in yet. I'm sure we will figure it out.