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Panda Pandaren

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Everything posted by Panda Pandaren

  1. when selecting a single item in a sell menu by pressing x, it is moved to the basket right away. But if you have few similar items, game will first suggest you to define how much things you need to sell (it's logical), but then you need to move it with the stick to the basket, which is ridiculous on town screen, moving mouse cursor with a stick is also completely ridiculous, it should be with r1\l1, same goes for level up menu game freezes for 1s on equipping item in inventory touch pad should be mapped to the inventory or map, or better be customizable. currently it is mapped to the tutorials, which are mostly not used during the majority of the game no POE save import for a new game. I was not expecting this at all. How could it be wiped out from game? also cavern bug
  2. So... I checked Neketaka loading (save game load): it took 2m 40s. Welp. I did a database rebuild (took only 3m, while I have only 40GB of free space out of 1TB). New loading time after the rebuild was exactly the same. It freezes for long on 40%, 52%, 53% - around 20-25s for each. I don't see any point of buying an ssd: I don't have any similar issues with other games or downloads on my ps4 pro ps5 with ssd and backwards compatibility is kinda coming buying a game for 60 euro and paying additional 140 for an ssd especially for one game is just a joke. I guess I will put the game on hold and will wait for ps5. If anyone is interested in a very boring video of the measurement, here it is: https://drive.google.com/open?id=1AQfipzUEoiMgw90s43JsBTXsSWDXritd
  3. I only have this problem with PoE I and II. Civ 6 is taking some time to build a huge map, but it takes some ok-ish time and you don't reload constantly. W3, RDR2, GoW -no issues there. Fallen Order had some freezes, but compare to my friends with regular PS4 mine freezes were nothing. I will measure exact timing and will post here. Will do a video with a timer. Actually, will do a video with PoE I as well, it's interesting to compare, I think I still have it installed. As I was keeping the saves. Which turned out to be another frustration because of no save import in PoE II on PS4
  4. two Xaurips are not marked as a combat objectives. when you kill the rest, they are attacking you, engaged character is defending, but it is not counted as a combat mode. as a result, Mother Sharp Rock is still frightened to exit the cage reloading gave me sometime only 1 such Xaurip, but still it breaks the quest
  5. Port Maje - around 1m 30s Neketaka - around 2m around 1m every time you change from a location to a world map so... it's ridiculous. you're loading more then you are playing. I have PS4 Pro (regular, no SSD). I finished PoE I on PS4 with a lot of patient (actually, two times as I was for a platinum trophy), but at least it was playable. PoE II freezes every time you change a single item on any character. It was freezing on the first cut scene in Neketaka. I couldn't pick up one crew member in a cave, as two enemies were not counted as enemies and I couldn't finish the event (re-load didn't help, re-loaded two more earlier point and skipped location..). Sometimes cursor is disappearing in the trade menu, and I can't buy anything - at least quitting the game and reloading helps here. Instead of having some useful link on a touch map (usually it's a map), there's a link to tutorials. You won't need tutorials the most part of the game. This option could be customized, but no, it's not. I finished PoE II on GOG on the release date, and I waited so much for PS4 release... But, unfortunately, it's a frustrating nightmare. I'm not sure if I'm going to play it anymore. I'm in Neketaka now, and I'm scared realizing how many times I need to go in or out from buildings and see these load screens...
  6. yeah there's no poe-I save import, at least I couldn't find it, was needed to spent some time on re-creating events through questions...
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