There are so many hard coded keybinds, many of which are falsely advertised as being changeable, that as a US-ESDF player it's just plain miserable. My sympathies for AZERTY crowd.
I tried removing/remapping the building rotation keys and it just flat out doesn't work.
File: GameUserSettings.ini
RemovedActionKeyBinds=(ActionName="RotatePlacementPositive",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E)
RemovedActionKeyBinds=(ActionName="RotatePlacementNegative",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Q)
RemovedActionKeyBinds=(ActionName="RotatePlacementPositive",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp)
RemovedActionKeyBinds=(ActionName="RotatePlacementNegative",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown)
And yet while in game building objects still rotate when these keys are used. Google search has shown that this has been an issue for 2+ years.
Soooo..... is this getting fixed???