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Sythalin

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Everything posted by Sythalin

  1. Seems pretty self explanatory, hardly needs technical support.
  2. Yeah, if there's any game that offers an purchased EA then charges full price again at full release please let us know so we can avoid that ****.
  3. There are so many hard coded keybinds, many of which are falsely advertised as being changeable, that as a US-ESDF player it's just plain miserable. My sympathies for AZERTY crowd. I tried removing/remapping the building rotation keys and it just flat out doesn't work. File: GameUserSettings.ini RemovedActionKeyBinds=(ActionName="RotatePlacementPositive",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E) RemovedActionKeyBinds=(ActionName="RotatePlacementNegative",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Q) RemovedActionKeyBinds=(ActionName="RotatePlacementPositive",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp) RemovedActionKeyBinds=(ActionName="RotatePlacementNegative",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown) And yet while in game building objects still rotate when these keys are used. Google search has shown that this has been an issue for 2+ years. Soooo..... is this getting fixed???
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