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Wrath of Dagon

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Everything posted by Wrath of Dagon

  1. Misled again by the evil marketing machine! I thought this was going to be about bunnies and unicorns.
  2. The things that made BiA so good aside from the iron sights and authentic weapons was how well they recreated the locations you were fighting in, and a lot of the battles were based on real battles, it was almost like a history lesson. The tactical part was really fun, not quite as complex as FSW but since you also get to shoot you really got the best of both worlds.
  3. That's what I said, third person cover. If you never played the first one, I don't see why it would bother you. But the thing is, it was going for an authentic feel, and had the best implementation of iron sights I've ever seen. It really felt like you were using a real weapon. After playing it, I didn't want to go back to crosshairs again, but of course you need them for more arcady shooters. That's why having crosshairs forced on you (and you'll need to stay in cover most of the time, just like the article says) makes it an instant don't care for me.
  4. Interesting article on how third person cover changed the game: http://www.gamasutra.com/php-bin/news_index.php?story=20560 I'm definitely not getting this piece of crap now, won't even bother with the demo. Picking off enemies with my Garand's iron sights was the most awesome part of the first game. Gearbox can shove their Gears of Duty in Arms. This guy is from Raven, huh, they better not fup Wolfenstein.
  5. We rednecks don't care what you foreigners think. Also since Thorton is forced to go rogue, I assume there are factions within the US government which are involved.
  6. Coolness! Or hotness, whatever.
  7. So? Jedi mind control was a fun power to have, but it didn't have anything to do with anyone's motivation, force corruption did, but that's a perfectly good metaphor for why people get corrupted in real life.
  8. Hate is too strong a word. Its major downfall for me was that it stripped away all the fun aspects of Deus Ex and failed to replace them with anything. Harvey Smith said the game was going to have CHOICES THAT MATTERED. It didn't. All the fun aspects? The core of multiple approaches was still there, as you said. Plus the cool weapons and abilities, and you can still build your character for the approach you want. How many modern games can we say that about? As far as overhyping the game and winding up hurting it, yeah, I guess we've never seen that before
  9. Malak had a perfectly reasonable motivation, he wanted ultimate power. Saren's motivation I guess I can't talk about here, but either way you look at it it made no sense. Also as I said, KOTOR had no mind control, but of course as usual you ignore any argument you have no answer to.
  10. and trying to hack down other peoples explaination of their opinon is somthing else again. Yes, it's a discussion forum, we discuss things, meaning there are bound to be disagreements.
  11. That's right, having an opinion is one thing, being able to back it up is something else.
  12. that was your biggest problem? really? That was my biggest problem with the story, not the game overall, and I also said the plot advancement mechanism was crap, so you quoted me out of context. There wasn't really any reason, you went there because Geth were sighted, or "showed interest", I wonder how anyone knew that? And then the whole planet really had nothing to do with the plot, it was clearly shoehorned in. In KOTOR you were looking for parts of the Star Map, and the main quest on each planet was to find it, along the way you got involved with local goings-on, which I thought worked fine as a plot device. yes, you've really convinced me that KOTOR is radically superior to ME then... I don't even know what that means.
  13. No, if it just comes down to what you like, then you can't make any judgment at all, and any crap game is as good as a masterpiece because someone somewhere likes it.
  14. The reason you thought that was probably because every Bioware game since KOTOR used the same device (don't know about earlier ones) and some non Bioware games (like K2 and Oblivion). That doesn't discredit KOTOR though, and at least it was very clear what you were looking for, thus you actually had a good reason to go to every location.
  15. I know Mech Assault on the old Xbox had a bug which somehow allowed you to download your own software to the Xbox and then run pirated games, but I haven't heard of anything similar on the 360, although it's possible that it exists. I don't think most console gamers are aware of this or are sophisticated enough to do it, plus MS will ban you from Live and they know where you live, but on the PC all you need is download the cracked version and play it.
  16. Not always. There are now ways of playing burned DVDs on the 360 and Wii -I don't know about the PS3- without chipping the system. Just read some gaming new sites and you would have seen them mentioning these developments. In that case they should've made it so there's an area on DVD that can be read but not written by normal DVD burners. Too late now I guess.
  17. You have to have an illegaly modded console to play pirated games, that's the difference. Statistically the rate of piracy on consoles is far lower than on PC's. It's just that in this case it was the 360 version that happened to be leaked, so anyone with a modded console can play it now.
  18. There's a big difference between brainwashing and mind control, brainwashing happens all the time in real life. Besides, KOTOR characters had lots of different motivations besides brainwashing (or really corruption to be more accurate), the whole plot wasn't based on that.
  19. Well, on one level, he is very much Canderous... Hence the irony in my joke.
  20. Agree, not sure about every level though, Mandalore is still no Canderous, and I don't even consider K2 inferior, I think it's a very even match overall. Edit: And I think only 6 months or so would've been enough, heck, according to Chris the HK-50 factory only needed a few more days (knocks head on desk).
  21. I don't need to debate, I know the game only blacks out once.
  22. I don't agree, characters in K1 > K2 >> ME. Except for Kreia, she was a K1 level character.
  23. Actually I liked that KOTOR 2 had regenerating health, saved me from using up my precious heathpacks out of combat. But that's a very different game from the DX games, I felt that healthpacks and limited ammo worked well there. And yes, I'm the only person in the world who likes unified ammo, for the very reason that it allowed the developers to dole it out sparingly, and at the same time left the choice of weapon up to the player. Plus health packs and ammo clips make for a great exploration reward.
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