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Koinonos

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Everything posted by Koinonos

  1. Agreed. We have a Ultrawide post we keep commenting on to keep it bumped up for the Obsidian support staff to see -
  2. They will eventually if we keep this thread active with posts. Please add native Ultrawide support!
  3. If you are willing to follow the direction on PC Gaming Wiki on Ultrawide and Outer Worlds, you can get ultrawide resolutions by using a basic hex editor and updating the .exe (after making a backup of the .exe of course). It took me about 5 minutes to do. FOV can be taken to 100-120 in the game settings, and works pretty well. https://www.pcgamingwiki.com/wiki/The_Outer_Worlds#Ultra-widescreen
  4. Thank you Pidesco for categorizing the currently known Ultrawide issues and making the Dev's aware. That is appreciated. As someone who is visually sensitive, once Ultrawide support + FOV is patched into the game I will be buying a copy. This issue is the only thing stopping me from doing so. Looking forward to a future patch!
  5. Agreed +100!! If the game does not have an FOV slider and 21:9 support, please release to the community the settings to make these adjustments manually ourselves.
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