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Posts posted by Noqn
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I can't thank you enough for this mod!
I found one missing aura:
Xoti's Lantern upgrade "Light of the Dawnstar"
(possibly "Threshing Aura" as well?)
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1 hour ago, omgFIREBALLS said:
Another forced rest: The crew event where you're asked to make an offering to Ondra. If you solve it with prayer, you will rest. Tossing money overboard is fine.
1 hour ago, Boeroer said:Tossing money at a problem it is then!
Again...
Patch uploaded: https://www.nexusmods.com/pillarsofeternity2/mods/354?tab=files
Covers forced rests in ten Ship scenarios and three Shrine scenarios, the vault in The Forgotten Sanctum, and the one in the Bent Bough Forest.
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I just checked out the ondra scenario conversation bundle and it turns out that altough I converted each AdvanceTimeToHour into 27 instances of AdvanceTimeByHoursNoRest with corresponding conditions, I actually forgot to convert all AdvanceTimeByHours triggers.
In other words, I'm a ****ing idiot. Patch for the ondra scenario and 15 other forced rests incoming soon.
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I got a message (in fact, the first message) on the mod page earlier today about a forced rest that I didn't cover, and I had JUST uploaded a patch when I got a notification from this thread.
Are you guys in on a conspiracy or what?
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I love the unique description, but I have a small suggestion
from:
"This blood red helmet's surface is heated on an obvious relic of the enchantments that once ran through it one can only imagine the atrosities committed by its previous owner and when you don this helm a bloody haze washes over you as if you are being possessed by pure rage."
to:
"This blood-red helmet's surface is heated by the relic of the enchantments that once ran through it. One can only imagine the atrocities committed by its previous owner. When you don this helm, a bloody haze washes over you - as if you were being possessed by pure rage."
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Congratulations, bro!
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https://www.nexusmods.com/pillarsofeternity2/mods/355
QuoteSkill checks now only evaluates the Player's stats, disabling "Companion Bonuses".
Skill check thresholds have been algorithmically lowered to account for this change.- 1
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https://www.nexusmods.com/pillarsofeternity2/mods/354
I posted in the "permanent bonuses" thread but I guess I should post it here as well.
Effectively removes the forced rest during e.g. Dirty Laundry and entering Ukaizo while still progressing the correct amount of time, meaning you can now keep food bonuses.
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It would be nice to have a "AdvanceTimeToHourNoRest" function, which would be to "AdvanceTimeToHour" what "AdvanceTimeByHoursNoRest" is to "AdvanceTimeByHours".
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Bumping this thread to let everyone know I made a mod that "disables" forced resting. You can now finish Dirty Laundry, enter Ukaizo, do SSS content, etc. without losing temporary buffs.
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Deadfire Polishing Thread
in Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
Posted
Is MaxQuest the only one with upload permissions for the Community Patch?