Hey guys,
{
"$type": "Game.GameData.GenericAbilityGameData, Assembly-CSharp",
"DebugName": "Spiritshift_StormBlight",
"ID": "b1cbe940-1f51-48e0-ac54-d7547e8cc0e3",
"Components": [
{
"$type": "Game.GameData.GenericAbilityComponent, Assembly-CSharp",
"KeywordsIDs": [
"f58f91d7-58af-4dee-855f-6fa8ae8579b7"
],
"UsageValue": 49,
"DurationOverride": 3999,
(excluded full brackets, but im changing just UsageValue and Durationoverride).
Why does changing stormblight usage and duration does not work? is there something else to do in this case?
it works just fine with all other spiritshifts.
I am using Notepad++ at the moment.