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SAYnoTOturnBASED

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About SAYnoTOturnBASED

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  1. Any future Obsidian game will also only have a monetary purpose because they're hoping people will buy the game. Every past Obsidian game as well. Every product you ever bought, in fact. Welcome to capitalism. I agree with this save for one thing - Obsidian's interest are most definitely not *only* monetary, otherwise they wouldn't be appealing to such a strict niche or sticking with a genre that's been showing diminishing returns for a few years now. Money is certain *a* reason, and an important one, but not the sole purpose or motivator to their work. Regardless, even assuming the addition of turn-based is purely related to monetary concerns, I don't see in what world you could possibly accuse Obsidian of "burying a genre" when they've stuck with RTwP for three consecutive games and when in two of these cases they've seen losses. Much as we all hate to hear it, Deadfire did poorly, and much as Obsidian can try and push the genre onwards, they're the ones putting in the work and the larger portion of the cake into making these games happen. If people don't buy them or show interest for them, there's only so much a developer can do short of running their funds to the ground. For them to add a new feature which may make the game at least *marginally* less of a financial failure as it's so far been isn't "selling out" or some evidence of greed, it's necessity. If you want to 'blame' anyone for the death of the genre, it's the audience's apathy towards it that you have to look at, not the devs that have committed as hard to it as Obsidian has. You are right.I was blinded by my love towards RTwP.I just want another POE game but I hope they won't completely switch to turn based combat.
  2. Any future Obsidian game will also only have a monetary purpose because they're hoping people will buy the game. Every past Obsidian game as well. Every product you ever bought, in fact. Welcome to capitalism. Yeah they have to pay their bills too I get that part.We are talking about taking a different path here just to appeal to people who prefer turn based games, just so they can sell a few extra copies.This is about principles and sticking with the intended path and concept.Why is this a thing now and,months after the game has been released.Should've hinted this before they started selling the game.This blend is just wrong.Say whatever you want this killed the game for me.Good luck with your freak of nature.Turn based RPG's and real time RPG's are supposed to be 2 different genres.
  3. Any future Obsidian game will also only have a monetary purpose because they're hoping people will buy the game. Every past Obsidian game as well. Every product you ever bought, in fact. Welcome to capitalism. Duuh.I'm talking about appealing to a whole different type of players and genre just so they could sell more copies.It wasn't always about money when it comes to Obsidian,atleast until now.
  4. If this happens I will boycott every upcoming Obsidian game.This change only has a monetary purpose because turn based sells better.I didn't see a turn based game add a real time option.I was a big fan Obsidian,until now.RTRPG's are a dying genre and you just burried it.Optional or not it still ruins the original concept.
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