
Petra
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Thanx... I also found Team Gizka's site and am reading about what things got cut. Ouch And thanx for the link, I'm reading it.
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Do you mean that it was a revenge? Seems a bit shallow motive for Kreia :\ She wasn't stupid and driven by emotions, after all. You know, at the end of the game I didn't care any more if she was evil, all I wanted is to find a way not to kill her. I still think that the developers are too cruel! Kreia was a perfect mother\teacher character, and I found it very hard to fight her and very hard to accept that there was no way to let her live. Basically Kreia killed herself, because if she really wanted, she could use the power of that place to replenish her own, like Sion did. She could easily be invincible instead of having a fair duel. So, could you please elaborate why Kreia wasn't evil? It would be interesting to hear. She behaved normally most of the time, as if she disliked her past and decided to be not Sith or Jedi, but simply a human. Then suddenly she went back to become Sion's dark master and tried to "break" the exile. I don't understand why she jumped from human to sith. There was something about her nature being betrayal and her "human" behaviour being a manipulation all along, but no explanation why her nature was betrayal. What do you think? Okay, I see.. And still it doesn't explain why she gained an ability to feed off of the force. :\
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Hm... Is that was the exile's vision on Korriban was about? That one, with a soldier begging don't send us their to our deaths, we're outnumbered. Well, that vision starts to make sense now! Thanx. How did he do it "automatically", without even knowing it? I mean, he was blaming the Council for it in the game.... I see. But the exile is dangerous anyway, nobody can be sure that his light alignment would remain light. So I guess, if KOTOR 3 existed, it would be very logical for Revan to try to kill the exile there, like the vision on Korriban showed. It's interesting. I was wondering for a while why two Lightsiders would fight, and that reason finally sounds realistic. Although naturally, Revan was dressed as a Darksider in the vision, but oh well. It's all speculations anyway. By the way, who was that person that stood with Revan in the vision and quickly disappeared?
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Alright, but logically, the bond was talked about as lethal throughout the whole game. Surely whoever wrote the scernario intended it to be considered lethal, and the problem either solved later, or revealed as Kreia's lies! As it is, there was no explanation, and it seems as if Obsidian created "lethal bond" as a "red herring"... which is doubtful, because it didn't mislead you to false conclusions anyway. The talk about the lethal bond just wasn't needed. So maybe explanations were in that "cut content". Wow... "A simple mech", as he called himself But why would they want to destroy the whole planet, were they secretly hiding outside Malachor V while Mandalorians were sitting there? :\ I'm not even asking why they couldn't just bomb the planet into oblivion (like Taris)... Damn!! I wish Obsidian released some book or a booklet with the game scenario. Or they could post it online, as a gift to faithful fans... Interesting. Does she say it in the game? I just wonder why you think so. After all, Kreia told the exile that she loved her how you love a champion, as something that she herself couldn't become. She was admiring her powers. She also said that she'd kill the whole galaxy to preserve the exile, and she did kill the Council in order to save the exile's powers. That didn't sound like Kreia hated the force... I see. But why the exile became that "vortex"? Does she somehow sucked all those deaths inside of her and couldn't get rid of them? :\ As far as I understood, she became like Nihilus (don't mind me saying "she" everywhere, I just found out that canonically the exile was a she, and Revan a he). The exile was not strong, she just fed on deaths, at least as much was stated quite clearly in the game. And that's why the Council wanted to cut her off from the force. Yet in the end of the game she somehow saved herself by staying with the LS. I can't get it. How can she save herself (while still being a force-user) if she's like Nihilus! I was very surprised that he felt hurt... After all, if she's empty, he shouldn't have felt anything at all By the way, in the final battle Kreia had no problems with using Drain Life on me, which is very funny I guess the exile was supposed to be immune to such Force from the start, haha. That's sad. I just wish there was a way to persuade Obsidian to release a scenario, the fans would surely be happy...
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1. Why doesn't the exile die when Kreia dies? Many times in the game "lethal bond" was stressed. At one moment Kreia even threatened that if the exile doesn't come to Malachor V, she'll murder herself, and then the exile would also die. So the exile came... But strangely, when Kreia and the exile fight, they aren't thinking of mutual death at all. The exile never asks what will happen, Kreia never mentions it, too. And in the end, the exile survives Kreia's death. But that's ridiculous, they never severed that bond! What did I miss, what let her survive? 2. What did Bao-Dur create that he blamed himself for so much, was it the Mass-Shadow Generator? I couldn't figure that out from dialogues, he just acknowledges that he created something terrible that changed the planet. 3. What was the Mass-Shadow generator and what did it do, how did it manage to make the planet "dark"? I couldn't figure that out from dialogues, too. 4. Why did Kreia want the death of the force? I thought that perhaps she was alike Nihilus and just wanted to devour all the force, but maybe I'm wrong... 5. What exactly happened on Malachor V that made the exile "the wound in the force"? P.S. KOTOR 2 is really better than KOTOR1... The characters are more real and alive, they're thought out deeply, especially Kreia. The plot is "mature" if you can call it like that. Probably the game characters or its plot wouldn't appeal to some, dependant on their age . The plot is so exciting... but so vague at some points, as if whole chunks of it were missing. I hope that it's just me.
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Thanx! I seem to have made up a way of my own to free exile, though. My problem was that when the first robot attacked, robot-balls came from other two rooms along with maintenanace robots. So I used Kreia to sneak into one of those rooms, then used Bao-Dur to sneak there, too. Then Kreia attacked the maintenance bot, and they both attacked two ball-robots. Nothing else came storming from other rooms So I proceeded to get rid of the very first robot who stood near the console. Everything else was easy... Once Kreia used console to mess up the turret-system, she just had to sneak into that room that led to exile, and all mechanics were destroying themselves, so the path to exile was not blocked anymore.
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Hm, if so, then I have extreme influence on everybody except Goto. Their alignment is very dependant on mine, although I didn't know that it was influence causing it. Still, it would've been nicer if there was a real function in the game that could show you your influence in percents!
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Mouse Issue gets stuck a bit known problem?
Petra replied to MasterHealer's topic in Star Wars: General Discussion
Great. I'll try the same if there'll be fog again. Maybe it will help -
Not sure what's wrong, my characters are just too weak for some reason. I use Kreia and Bao-Dur to go for Exile, since all members of my party are almost the same. I destroy floating mines, then open the door... and that's all. They die very quickly! Here's some information about Kreia: Jedi Consular 14 Fortitude 16 Reflex 9 Will 12 Strength 14 +2 Dexterity 16 +3 Constitution 16 +3 Vitality 135\135 Defense 21 Treat Injury 17 +3 Force Redirection There are also different useful feats for melee combat. Is she too weak?! As I said, my characters are all almost the same... How do I play through then? I tried to use stealth, but the problem is, if you access any console, you lose stealth. I tried to play without accessing consoles, but then I come to a door after which a cut-scene with Goto appears, and Kreia loses stealth after that cut-scene. And dies soon, of course, because there are robots running after her. What am I doing wrong, what should I do? Please help.
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I wonder why the game was made that way. It's pretty confusing without ability to watch the amount of influence. I almost feel blind. But I don't want to cheat, even if that's only a save game editor... That's not the way the game was supposed to be played. Cheating takes too much out of the sense of accomplishment.
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Mouse Issue gets stuck a bit known problem?
Petra replied to MasterHealer's topic in Star Wars: General Discussion
Maybe try to lower the settings? I only had this problem a couple of times, in areas with lots of fog. Fog takes up a lot of memory and makes my mouse lag, although I use a computer that exceeds the official hardware requirements for the game. Another case could be if you entered combat mode while your right mouse button was pressed down. You'd have troubles with moving or even finding the cursor after that, but you seem to be talking about the first case. -
I'd like to check how much influence I have with various party members at the moment. How do I do that?