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Thain

Initiates
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Everything posted by Thain

  1. Awesome! Good catch! Restoration here would be very cool.
  2. Hey there! Ancient thread I know. But there's an error with Josh's excellent advice to mod makers that I'd love to have fixed. The advice really was a gold mine of great tips on job to avoid pitfalls and problems while making a megamod. After I finished Fallout: New California and moved on to making our own games, modding comes up a lot, and my own advice having survived to release a megamod is always -- read J E Sawyer's pinned thread on the Obsidian Forums. I did and it was a massive help. If that could be restored I'd be greatly appreciative. It could help a lot of people excited, but naive, and about to make some mistakes that could be avoided.
  3. Hello! I hope everyone is having a glorious first week of 2019! I'm Brandan Lee. I co-created the Fallout: New Vegas mod Fallout: New California with my partner Rick. A few months ago I missed the only Environment Artist post in the Obsidian jobs listing -- the mod wasn't done yet! Now it is, and all the positions to apply for are Toolset and Code / Engineering related. I can unwrap a mean UV, but that's all witchcraft way beyond my Ki. Being a stickler for following instructions, the application process is to email with the title of the open position as the subject. Are there any hidden handshakes for house elves you can show me? I'd love to come sweep the floors at Obsidian and live under Mikey's desk if there are no art department posts available. Love, Thain.
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