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About Beanstalk

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    (1) Prestidigitator
  1. So I started wondering this while building my shifter druid, but it probably applies to all classes: Why bother with Outlander's Frenzy, when potions of power and DAoM exist? As far as I'm aware, none of these stack with each other. Is Outlander's +3 might really that significant considering it "costs" you a talent slot? Certainly not compared to DAoM, I would think...
  2. That seems to have done the trick, thanks. What a weird bug. Incidentally, Rod of Pale Shades was what I was using before picking up GG. I'm still kinda torn on which is better...
  3. Sorry for the necro, I felt this wasn't really worth a new thread: Is it possible this got changed somewhere along the line? I just picked up golden Gaze, and across 10 fights were Blast hit 2+ enemies (I'd guess at least 100 hits in total), Expose Vulnerabilities procced exactly once.
  4. Well, I'm running Kana and a shifting-focused Boar-druid, so reliably proccing Predator's Sense is very easy. Good point about Twinned Arrow - though once you can pick it, it's time to think about switching to Stormcaller. Speaking of which, I'm guessing Penetrating Shot is also a weak pick for Stormcaller, since you want to crank out as many shots as you can to get those Returning Storm procs. What would be better options? Outlander's frenzy, obviously, but what else? I'm using Sagani though - since she has decent MIG but crap DEX, maybe it's better to stick with Persistence after al
  5. Kind of an old topic, hope you don't mind the bump, but I have a question about Lead Spitter vs. Persistence: So I get that Persistence has the highest DPS... for normal attacks. But what if you throw Wounding Shots into the mix? Wouldn't the "100% of damage done as a DOT" heavily favor slow, bursty weapons? And does Persistence's built-in DOT even "count" for Wounding Shot? So, wouldn't it be more accurate to say that Persistence has the highest sustained DPS? Which begs the question: How long would a fight need to last in order for Persistence to overtake high burst weapons?
  6. Description: When you attack 2 targets with any Blunderbuss equipped on a Ranger who has taken Driving Flight, Lead Spitters built in DR only applies to the very first of the 6 pellets that hits the first target. None of the piercing shots (those that hit the secondary target) from Driving Flight get Lead Spitters DR applied either (though this might be intended?). However this only happens if Driving Flight actually triggers. When attacking a single target, all 6 pellets get Lead Spitters DR applied. Interestingly, Penetrating Shot isn't affected at all, it's DR always gets appli
  7. The results for the generic fine scepter and Stenes were completely identical. Whatever is happening, it has nothing to do with Stenes being soulbound.
  8. So I wanted to test which talents apply to the wizard Blast talent and Kalakoth's Minor Blights, and which don't. In the process, I noticed some really, really wonky things going on with accuracy (especially of Blast) that I thought I'd share. I examined the accuracy of 6 types of attack events: Scepter primary attack, Blast caused by Scepter, Blights primary attack, Blights AOE, Blast caused by Blights primary attack, Blast caused by Blights AOE. My conclusions are as follows (brackets are my thoughts on whether the behavior is a bug or intentional): 1) Blast inherits the weapons accuracy
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