Yeah thats not my problem. I looked at the output log and it says that my zip file is corrupt like this
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnauthorizedAccessException: Access to the path "C:/Users/Andrew/AppData/Local/Temp/Obsidian Entertainment/Pillars of Eternity II/loadedSave.zip" is denied. at System.IO.File.Delete (System.String path) [0x00000] in <filename unknown>:0 at Game.SaveLoadManager.LoadSaveGameMetadata (System.String filename, SizeStyle sizeStyle) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game.SaveLoadManager:LoadSaveGameMetadata(String, SizeStyle) Game.SaveLoadManager:LoadAllSaveGameMetadatas(SizeStyle, Boolean&) Game.SaveLoadManager:CacheSaveGameInfoThreadFunc() (Filename: Line: -1) ZIP FILE WAS CORRUPT! C:/Users/Andrew/Saved Games/Pillars of Eternity II/Wulfie (454d8c06-607f-44b8-8190-1e39bbafa9e6) autosave_0.savegame
I have erase my old save files and try new game few times.