-
Posts
64 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Posts posted by Wodehouse_44
-
-
So... Do they get new items over time? As is, it's pretty lackluster (a few nice items, no new weapons or armor). Can we take the ship itself?
-
You said dating, not me. The God's could have had their own quests, for items (like in Skyrim) thus letting us interact with them in more meaningful ways.
Right. They totally should've had us speed dating them instead. Maybe you would've been into that. As for me, I appreciate that they didn't waste any more of my time then they had to.
Which doesn't mean that has to be done poorly, i.e. round table discussions, like some kind of celestial boardroom; Christ.
If the Watcher ends up deciding their fate in 3, then the player has to establish some sort of relationship with them in 2. Otherwise players will bitch about “arbitrary” choices.I'm not sure if it was the wrong story to tell but it was certainly told poorly. The conversations with the gods are some of the worst scenes I've had to endure in a video game.
Copying Skyrim is like copying the kid that only gets C's. The only thing the Elder Scrolls series is good at is mod support, and well see how well that is going forward.
I can't wait to see which features get removed entirely in the next game.
That's a red herring argument if I ever did see one.
-
If the Watcher ends up deciding their fate in 3, then the player has to establish some sort of relationship with them in 2. Otherwise players will bitch about “arbitrary” choices.I'm not sure if it was the wrong story to tell but it was certainly told poorly. The conversations with the gods are some of the worst scenes I've had to endure in a video game.
Which doesn't mean that has to be done poorly, i.e. round table discussions, like some kind of celestial boardroom; Christ.
Right. They totally should've had us speed dating them instead. Maybe you would've been into that. As for me, I appreciate that they didn't waste any more of my time then they had to.
You said dating, not me. The God's could have had their own quests, for items (like in Skyrim) thus letting us interact with them in more meaningful ways.
-
If the Watcher ends up deciding their fate in 3, then the player has to establish some sort of relationship with them in 2. Otherwise players will bitch about “arbitrary” choices.I'm not sure if it was the wrong story to tell but it was certainly told poorly. The conversations with the gods are some of the worst scenes I've had to endure in a video game.
Which doesn't mean that has to be done poorly, i.e. round table discussions, like some kind of celestial boardroom; Christ.
-
I'm not sure if it was the wrong story to tell but it was certainly told poorly. The conversations with the gods are some of the worst scenes I've had to endure in a video game.
I like Berath though, other than the whole chime thing. lol
- 2
-
If you guys want me to write the lore, give me a shout.
-
Hi Wodehouse_44,
Regarding the floating text issue, we are aware of it and the issue is currently undergoing an investigation. As for the Courier's Calling issue, could you please provide us with a save file ideally right after you've accepted that quest?
Save File: %USERPROFILE%\Saved Games\Pillars of Eternity IIThanks!I should add that I used the console to test the bluff skill on him, even numbers in the 20s wouldn't work. I have a save close to when Maia gives the quest, how much time needs to pass for it to kick in? I'll use the console to skip ahead and see if she gives it, if not I'll just sail around on the ship until she does.
-
Will there is being sick of anything to do with Eothas, especially the castle smashing and soul sucking. Plus there is never seeing his stupid face, or listening to his self-indulgent humdrum ever again. Those are particular reasons....
-
I like the Rauatai scale armor, and I want to make a unique set. How do I go about adding effects to it?
-
Wait, so if you release Modwyr's soul the sword itself still keeps all its powers?
Yes. The description is kind of sad though. Even though it was probably the good choice to give the sword back, I couldn't give the sword up. It worked too well alongside Duskfall, and it would have hurt my build (dual wield devoted swashbuckler) not to have the extra attack speed. Modwyr, Duskfall, and Hel Beckoning are the three best swords in the game, Hel Beckning isn't great in a dual wield build though, it doesn't synergies well it's better for a one handed, devoted build.
-
Released her soul 100%
I liked the quest, but it did make wish that we got a sword, with it's own soul, not simply a human one meaning there would be no reason to release it. Though I suppose no one would use any other weapon if there was such a unique blade.
- 1
-
What did you do with her?
-
The Kuaru Craftsman can no longer be bluffed, floating text in combat sometimes sticks on the screen e.g. flanked etc. The second bug goes away after reloading the game.
-
Watcher leaves cabin, heading updeck.
Ifren: Did you sleep well?
Steward: [fake yawn] Unfortunately, someone kept me up all night.
Watcher: How do you even--no, never mind. I don't want to know.
It would probably be something like this, https://youtu.be/lqmvaJi-Vzs?t=61
-
Hi Wodehouse_44,
Just to clarify, are you saying that after interacting with the Adra pillar in the Arena sub-level and that they do not start a conversation with the Watcher? Or do you mean that Aloth and Eder do not participate in the conversation after speaking to Eothas? Also, could you provide us with a save file before the issue occurs?
Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II
Thanks!
After interacting with the pillar, they don't start the conversation. I reloaded the game multiple times, and after the fifth time the conversation started. After one of the reloads, just when finding Oderisi, Aloth didn't mention him, and Xoti spoke instead. It was like the game wasn't recognizing Aloth and Eder. Also I should add that Eder's conversation, that starts his personal quest, didn't start next to the Dawnstars in Port Maje, but in the middle of Queens Berth Neketaka. I apologize, I looked through my save games, unfortunately I only have one right after interacting with the Adra pillar.
-
The game will randomly stop being able to save, I'm also guessing that there is a memory problem as over time the FPS is dropping, and I've had a few times where after loading into a new area, my UI disappeared.
-
Aloth, and Eder's conversation is not starting after speaking to Eothas.
-
-
I highly suggest swords over sabres as a Devoted. Swords have two damage types yet lack base penetration; Devoted's penetration bonus eliminates that flaw. In turn the dual damage types allow you to fight nearly every enemy without weapon switching, which is important since you will have heavy penalties for your Crushing Damage backup weapon.
My only qualm is that I'm building a raider/pirate who originates from the Deadfire, so lore wise sabers make more sense. However, it's pretty easy to get good swords early in Neketaka i.e. Duskfall (obtained via good diplomacy), and Whispers (only 1500, and not that hard to enchant away the will debuff).
-
Basically,
Swords:- Whispers of Yenwood
- Hel Beckoning
- Duskfall
- Modwyr
Vs.
Sabres:
- Aldris Blade
- Grave Calling
- Tarn's Respite- Scordeo's Edge
-
Can someone manage this one?- 2
-
I wrote it off as nonsense too, but people have pointed out that they could actually be referencing past or future events. So I thought this guy might be a Cassandra type - you write him off when he's actually making some points.
The problem is, they're vague enough that players could find connections that aren't actually there. Which is very appropriate for BS fortune telling Lol.
"I see a house with four walls" - ok man..
Going to burning Islands of Teeth, to meet an old friend isn't that vague.
-
The "Fortune Teller" is a thief that got turned into a wooden man that is forced to read "fortunes" for idiots. He has no ability to see the future and he spouts nonsense.
He predicts you going to Magran's Teeth to see Eothas.
- 1
-
I see a house. Four walls, a ceiling and a floor. All wood. If you sleep there four night straights, your one true love will pass by in the street. Be quick before the bard in red steals her away. When and where does this happen in the game?
- 2
The Deck of Many Things
in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
Posted
The way that they keep going on about how special the ship is, one would think that you can obtain it.