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joshmays289

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  1. I completely agree. I don't post much here, but I wanted to come out of hiding to let the devs know this, or some close variation, seems like the common sense fix. I play PoE for the stats, character building, and tactical combat. I won't have any long term interest in a mode that breaks half the weapons, mechanics, and stats in the game. I am hoping this hasn't been fixed yet because it is a much more significant change than other patches. I was excited for turn based and ready to fire up another play through when it leaves beta, but they've got to get it right. Dex needs to matter, daggers and light armor need to matter...
  2. I like rogues, but I've always found ciphers underwhelming. I've not done a soul blade though. Is it just spamming Soul Annihilation? Do you guys have an idea on a multiclass paladin survivability? What class would you bring in for a big dps boost? I like the idea of going fire or decay themed from there, but I don't have enough game knowledge to plan it out. Spamming Soul Annihilation gets a bit tedious after a while, and you have so many Powers to choose from. I wouldn't invest in too many of them like your standard caster, but stuff like Mental Binding, Mind Blades, Secret Horrors, Recall Agony, and Borrowed Instinct work well on a Soulblade. I'm rather fond of going Soulblade/Trickster for the free Sparkcrackers and bonus defense/utility. For your Paladin, I'd recommend a Bleak Walker/Monk Votary (probably Helwalker; maybe Nalpazca), which grants you fire/decay damage via Flames of Devotion along with a fire lash through Turning Wheel. After playing with the character editor for a bit this seems closest to what I want. It looks like there are a lot of synergy between the two classes, and the monk seems to add a good bit to dps. Any input on subclasses? There's a case for Bleak Walkers/Wayfarers/Goldpact. The rest of the paladin tree seems pretty obvious - build for defense/fire/crit. No interest in the utility I'm not as experienced in monks. It seems helwalker/wayfarer would compliment, but would my defenses be good enough I can do Bleak Walkers? Any point in looking at shattered pillars? I am also not very familiar with the skills. Will Dance of Death + the upgrade be useful? Seems best to take Swift Flurry over lightning strikes (cause I'm fire!) and try to focus on crit. Will Helwalker cancel out Thunderous Blows? I have no idea what to take as a wound spender... Like stated earlier Turning Wheel will go along great, same with hearthbeat drumming. There anything else that's great that I missed out on? Stats would be (roughly) Per 18, Int 12, the rest split Might/Dex + the blessing points. For potd I'd focus on +fire, accuracy, and attack speed on equipment. Magrans Favor, Sun and Moon, and The fire accuracy ring seem top priority. Would dual tank with Eder as a fighter/riposte rouge, so needs to have a little durability. What to you guys think? What party members would compliment it? Would love more feedback if you have it.
  3. I like rogues, but I've always found ciphers underwhelming. I've not done a soul blade though. Is it just spamming Soul Annihilation? Do you guys have an idea on a multiclass paladin survivability? What class would you bring in for a big dps boost? I like the idea of going fire or decay themed from there, but I don't have enough game knowledge to plan it out.
  4. Hey guys, I'm really wanting to re-roll, but I can't decide on a build. I was hoping you'd help out? Basically, I have, like, 200 hrs in on PotD. I'm fairly familiar with the game. I've not completed any of the DLC, but I have a season pass. Above all else, I'm looking for a fun build to keep me interested. Limitations for the build: Fun Mostly melee oriented High dps, would like to be a hoss Micro is a plus, I play all the battles on the slowest setting without AI. That's fun to me Not a late bloomer Spent a lot of time as a devoted/berserker, so not that My party does not use summons Don't like chanters I'm not good enough to live bloodied Party has to have eder as a fighter/rouge So that's it. I was really eyeing up the paladin/monk that focuses on fire levels with magrans favor... But I'm worried that doesn't going until late in the game. If anyone has interesting companion builds to accompany, I'd love to hear that too. Thank you
  5. I really like this build. I'm trying it out now. One question, why does lowering fortitude of the enemy increase my accuracy? I though accuracy was always vs deflection?
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