well, one thing I AM finding, by dropping the venserian system of magic, casters, are suddenly gaining way more sustain, i think (?)
i need to delve into the manual to figure it out, but it seems classes (even my beloved rogue) have power source points or something ... mine are called "guile"
i think they regenerate in battle, somehow? i'm not really sure. but im watching the wizard AI mow down enemies every fight now
so you say no spells were removed going from poe1 to poe 2? ok. my bad. it seems like they were. i remember you get like 10 spells per level as a priest, and it didnt seem like there was a selection of 10 on that tree
it knd of feels like 4th edition d&d right now.
i guess it's not bad or good but a change... maybe it's not so bad because the micromanagement and the anxiety of the decision to use a spell slot or not is gone io poe 2... just fire away every battle, right...? or am i missing something...