I know I am way late to the party on this discussion of PC-Console Port, however from my understanding of timelines, wasn't POE2 in development long before the console version of POE was even released? By several years in fact. I may be mistaken, but given that evidence alone, how could the Devs know how well or poorly the console version would sell if at all, thus decide to dumb down the controls and systems for POE2 so far in advance? Seems highly unlikely.
It more seems to me, and from my opinion only, from reading all of the information Obsidian provides during their development cycles via backer updates and responses, that all of the changes were play balanced and system changing based on the PC version from the first game and not in some direct response regarding consoles. One may not like the changes to POE2 for various reasons, but it seems more than a bit unfair, given all the evidence, to blame those changes on porting the game after the fact to consoles.