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akubarev

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About akubarev

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  1. Hello, Joining several people who have asked for detailed list of balance changes to TB-mode, I would like to note that it seems to me that weapon damage was adjusted to decrease the discrepancy between guns vs not guns, and light vs heavy weapons. Specifically: Weapon damage now damage before arbalest 14-22 < 17-25 crossbow 15-19 < 15-20 hunting bow 15-19 < 14-24 warbow 15-19 > 13-19 arquebus 15-22 < 20-26 pistol 12-16 < 15-19 blunderbuss 3-5x4 < 3-6x4 wand 11-17 > 8-14 scepter 11-15 > 9-13 rod 15-21 < 15-24 dagger 13-18 > 10-14 hatchet 13-18 > 10-14 rapier 13-18 > 10-14 club 13-18 > 10-14 stiletto 13-17 > 8-12 flail 13-18 > 10-14 spear 14-20 > 13-19 mace 12-17 > 11-15 warhammer 12-17 > 11-15 sword 14-20 > 13-19 sabre 15-22 > 13-16 battleaxe 14-20 > 13-19 monringstar 15-23 > 14-22 pike 18-24 = 18-24 pollaxe 15-23 > 14-22 quarterstaff 18-24 = 18-24 greatsword 18-24 = 18-24 estoc 15-23 > 14-22
  2. Hail travellers, I have recently started playthrough with Herald (Skald/Darcozzi) on PtoD in TURN-BASED mode. With all the current balancing changes to the game (such as Graze on the roll of 1-49), and high PtoD enemy defences, what would be the weapon loadout you recommend? I was doubting between 1) rapier+modal+One-handed style - for crit fishing. 2) dual rapiers+modal - is it better for crit-fishing? 3) rapier+modal + small shield+its modal - will Binding block even work on turn-based with graze on 1-49? 4) something else - sabers (Sasha's), swords (Modwyr), clubs (Kapana Taga)? 5) backup ranged option - dual pistols?
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