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barderic

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  1. So going into the game I wasn't expecting very much reactivity to being a Darcozzi Paladini, and I was alright with that because it's a less broadly applicable order. However, considering how relevant the Darcozzi Paladini are in the Principi questline (Furrante is one, Lucia is/was one, you use their oath to activate a special Darcozzi sword, the Principi in general were originally formed with Grand/Old Vailian ideals in mind), it was massively disappointing that from what I saw there wasn't even a single line of dialogue acknowledging that the Watcher is one in the entire game, let alone in the Principi questline where it would especially make sense. It actually significantly impacted my enjoyment of the game toward the end.
  2. Not sure if this is actually a bug or intentional, but the 'raider' background from the Deadfire Archipelago isn't available in the character creator even though it was there in the first game.
  3. The icon for the worn robe is an image of a sack instead of a robe.
  4. I tried it again a few times to make sure the problem hadn't gone away, and it's still occurring for me. I recorded a video of it happening, and took a couple screenshots of the combat log in different attempts. The mercenary priest also started attacking himself in at least one attempt. So far the only method I've found to work around this whole situation is to set everyone's auto-attack AI to 'passive' and then just manually make them attack enemies. I also ended up getting the bug where one enemy would just sit there and do nothing and not be able to be interacted with making combat mode continue indefinitely, as seen in the video. https://www.youtube.com/watch?v=R57klk6r7eY
  5. This is also happening with paladin zealous auras.
  6. So far in pretty much every combat situation I've been in my player character keeps attacking party members for no apparent reason. Not sure how clearly you can see what's happening in it but here's a screenshot: files.zip

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