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v3.0.1 is now available on the Beta Branch
Here it is http://www.viciousbyte.info/poee.zip
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v3.0.1 is now available on the Beta Branch
I have Maia swimming on the world map in the ocean near Neketaka and with hovering the mouse over her, the mouse curser is changing but I can't interact with her.
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[2.1] Character falls into animation loop when using an ability
Any reason the bug was not fixed but the beta was released with the bug ?
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Lingering effects after battle though weapon is already sold or not equipeed
What is worryring me more is that the effect of a weapon already sold a long time ago (pre 2.1beta) is still lingering. It shouldn't be too hard to clean up lingering effects of items which aren't in the inventory any longer.
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Amulett not working
Eder owns the amulett Orisha which grants 'Indecisive' during battles but it does not seem to trigger at the start of a battle. At least no effect is displayed when checking effects on Eder. Save game, ignore the screenshots : http://www.viciousbyte.info/poee1.zip
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Lingering effects after battle though weapon is already sold or not equipeed
Eder : Grave Calling (Weapon not equipped). Maia : Three Bells Through (Weapon sold a long time ago). Check the screenshots and save game : http://www.viciousbyte.info/poee1.zip
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[2.1] Character falls into animation loop when using an ability
Same issue. Pallegina is affected most of the time. It is happening nearly every battle.
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BUG: Beast of Winter - Character Stuck at Zero Health
LarkinVB replied to JayFef's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)This bug is reported but not fixed. A workaround suggested was to retrain the character. I managed to avoid the bug by refighting the battle with 2.1beta.
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Maia doesn't die at 0 hp during Messenger fight
LarkinVB replied to weboskar's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I reported this bug at steam with save game linked but it is still in and nobody seems to care. So I'm stuck as I want to finish with Maia and regret having bought the DLC.
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Itumaak in slow motion
Ok, no answer and no help. Guess support for this game has ended. Will replace Sagani & Itumaak with something less buggy.
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Itumaak in slow motion
Will there be an acknowledgement from the devs ?
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Itumaak in slow motion
This does not help. There is already a related bug report here in the forum where Itumaak has speed 0. The bug is easy to encounter: Load the save, enter a combat and move itumaak. The required files are here : http://www.viciousbyte.de/files/itumaak_speed_bug.zip There is a NullReferenceException in output.log.
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Itumaak in slow motion
Itumaak, Saganis animal companion is moving in slow motion during battle since yesterday. He is about 1/10th of his normal speed and therefore unusable in combat. Restarting the game did not fix this problem.
LarkinVB
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