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About Bravadorado

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    (1) Prestidigitator
  1. Five barbarians and a priest (Gotta get the crown's buff for +6 Int). Priest as PC and pretend you're a priest of galawain leading a tribe of glanfathans.
  2. So as a priest I should probably forget about any weapon talents like focus, styles, and the priest one, and instead grab things like Gallant Focus to buff the group and my spells? Edit: I realized what it is I really dislike about Chanters by the way. Even setting aside the thematic issues and etc, it's the fact that their damage is mostly passive. Not necessarily because it's boring, but because I don't really have control over it. It's nice being a paladin or something and having one or two little auras that go off passively, but then you still have other things you can do. When you loo
  3. I like Steadfast, but I'm not sure how often I'll be in a position as a priest to hit with it, I feel like giving it to Eder might be better. Can you tell me or link me to a guide that explains mechanics a bit better? I have questions like, how do the dispositions actually affect holy radiance? If you have +15% damage with two handers, do you get +15% to everything while wielding a 2 hander, or only +15% damage on the 2hander attacks? Same thing with accurancy, basically do damage boosts and accuracy apply to spells? I considered Nightshroud for Durance before I learned about Abydon's Hamm
  4. This is such a tough choice :/ It really bugs me that the dragon chant doesn't work with Scion of Flame, which kind of hurts the idea of "moar fire." And I assume the summons don't change much based on your stats as well? So a tanky Chanter with a marking weapon and such is probably much more optimal than trying to shoehorn in Firebrand... It also really bothers me that the class that can literally summon dragons can't use the Dragons Maw shield... Come to think of it, summoning dragons via singing doesn't really make much sense, and they are probably unwieldy and impractical for use in confin
  5. Thanks again for the help Ben, Gamebanshee is harder to navigate but has much better information haha. I think I'm going to take a pass on Chanter, they kind of fall in the same place as Cipher for me, something I think is neat but I don't really want to play as my main character. In the end, I'd rather have per rest abilities (Priest) or really nice per encounter ones (Barbarian), I think. The Chanters kind of fill the same role as Paladins for me, to sit there buffing teammates/disabling enemies and not really doing that much for themselves. It sounds like a really nice ally to have buffing
  6. Thanks Ben No.3, I did consider Chanter and tried them out for a bit, but they didn't do it for me. The boring playstyle is really rough for me, and they have similar issues to the paladin for me (Albeit they make more sense here) in that they don't really have a solid theme. They have the rainbow bard jack-of-all-trades thing going on, and things like singing and summoning a giant purple ghost aren't really my style. I do like the dragon thrash and drake summon abilities, but they come really late and it's hard to get off the summons in a fight because they take so long. I'm playing on Hard b
  7. Hi guys, thanks for checking out my topic. I'm a new player and I just picked up PoE last week. I've gotten to the first town and messed around a bit but I'm having a bit of restartitis since there's a lot in this game to consider. I'm a very "Plan my play through" type of person so I want to know what build, items, party members, etc that I'll be going for. I play like this because the worst feeling for me in a game is regretting that I didn't make a different choice. Here's an example: I start playing a fire based Paladin only to find out that Paladin's main abilities are blue fire, which do
  8. Hi guys, I was just wondering if it would be possible to mod the Paladin's fire-based abilities to use orange (read: regular) flames instead of the blue ones they currently use? I love paladins in games and I really want to play a fire-based paladin in PoE, but the dissonance between the paladin's blue fire and literally every other bit of fire in the game (Except maybe some preist spells?) is really bothering me. I tried playing a barbarian instead but it's just a lot harder for me to get into it. So is there a somewhat easy way to change the spell texture of Flames of Devotion and Sacred
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