Everything posted by kio
kio replied to TheDave's topic in Pillars of Eternity: General Discussion (NO SPOILERS)You can always save-reload to beat anything in any game. If it was not passable it wouldn't make it to the release. Relax and do it
A part of my country is in Asia, a part is in Europe.
About the "morality of that environment" - what I understood is that what the noble did was unacceptable in that culture. Eder says "A lynch mob would do." which indicates that villagers generally respond to things like this with lynching. Also the Resolve response is "Rumors travel faster than caravans. I want better money." indicating that if the player told people what the noble has done, he won't be able to run away and they would kill him. This makes me think that what he did was unacceptable in that era/world. OR the villagers are so poor and hotheaded, they won't take that from a noble what they would tolerate from a thug in the big city. Or they think that things like that don't happen, not even in cities. Remember, one of the first things you hear when you enter the village is "I hear in the big city there are no hollowborn." which shows how much they don't know about the life in Defiance Bay. Also I don't think that this era/world can be compared to the medieval times. It's more like baroque, but not even that. In this world there are dragons and magic, we can't expect to predict the morality there by comparing the life to medieval earth. These people killed a guy who impersonated a god with a bomb... They fought against Aedyr imperialism etc. I don't think minor nobles are demigods as much as they were in medieval earth. The worst part was that the options to solve the quest were extremely limited and directed. I felt the existence of invisible walls right on my face there. You either have to accept a bribe from a noble for raping and ruining a girls life, or you kill him. No in-between. No punishment other than instant aggression, no reporting him to the law (or to other nobles), no option to actually just to tell the villagers the truth, no option to arrest him in your dungeon, no option to reject his bribe and let him go (my character would never take money to stay silent to an event like this. even if he would let him go he wouldn't accept money about it), no option to threaten him to turn himself in instead of facing the truth getting out (remember that the noble who financed the murdering of actresses rather killed himself than face defamation) etc. In shortly, the most logical options are not existent. I am forced to choose between being a corrupt piece of human garbage who will look away to a serious crime if he is given the right bribe, or to enforce my own justice (chaotic good, or chaotic neutral option) in a vigilantine way (forced between either being lawful evil or chaotic anything). I chose to kill him.