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The_Reaver85

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About The_Reaver85

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  1. Platform: Steam I played second scenario adventures 1 and 2, and in both cases I defeated the villain causing him to flee to an unclosed location. When I found them again, I was guaranteed that they won't escape, if I defeat them. Strangely, game pulled easy mode on me, ending the scenario after first combat check without checking for second check, or any other villain card rules. As such, in adventure 1 Caizarlu didn't roll 1d6 to see if I must fight him again, and in adventure 2 when fighting Craesby game ended after clearing first check, without doing the second one.
  2. I can confirm that. As you can see, Shock Glaive sticks out. Happened more when I did the daily challenge and progress bar poped up with multiple cards sticking out. This also happens when screen fades out when switching to another location. Also game has problems wrapping locations text with few locations that has a lot of text. I'm on Sony Experia M5, Android 6.0
  3. I'm at the adventure 1 Scenario 3, Trouble in Sandpoint. I encountered the Villain, and one of my characters at Catacombs of Wrath had to encounter a Wrathful Sinspawn to temporally close it. He succeeded in defeating it, but the game than asks me if I want to Close the location, as if I killed the henchman, which shouldn't work with summoned henchman. I picked no, hoping it won't perma-close it, just temp-close it to be fair. Game went and perma-closed it anyway, and even skipped other characters chance to temp-close their locations, and went to villain fight. Please fix.
  4. Similar thing happened to me at Junk Beach. had to forfeit and lose scenario.
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