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JonJBeats

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About JonJBeats

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  • Interests
    board gaming, beatboxing, Ball in the House
  1. For today's challenge - reduce 30 points of damage - I'm not getting any rewards against Nualia (Quest mode using Lem and Valeros). Has worked in other situations for me, but with Nualia, it's not working neither with her "before you act" damage, nor with losing a regular combat.
  2. This happened to me where 2 characters passed level 10 in quest mode but I lost the scenario, so it gave me the XP, but skipped the rewards. Luckily, when I went back and looked at the character screen, it looked like it doubled an older version of the 2 characters at level 8, so I was able to take those older 2 and replay them. I don't know if the copying of those 2 characters was a result (or cause?) of the bug, but it wasn't anything I had done on purpose.
  3. Ah - thanks Longshot11 - that clears it up. And I agree with your options for making it more intuitive: @ Obsidian Two approaches that would be way more intuitive: - Never change the value on the veteran card itself - just update it in the check indicator - Keep the scaling on the card, but just get rid of the 'veteran' text; this is a leftover from the card game, where by necessity players are adding the numbers themselves; here, your app is taking care of this so I just need to know what that Scout's check to defeat is, I don't really need to know how it is upgraded to Combat 10 now Thanks!
  4. If I play Augury on another character's turn, it seems to work fine, but if I play it on the owner's turn, it won't let me explore - it seems like playing it takes up your turn. Is that the way it's supposed to play or it that a bug? I've had this happen 3 times now.
  5. I've had Aldern Foxglove in my deck for a while and noticed multiple times that he would become enabled to be discarded to absorb damage even when not at the same location as the character taking damage. The card says it's only for a character at his location.
  6. When a card says "the difficulty to defeat is increased by the scenario's adventure deck number", I don't see the extra difficulty being added to adventure deck 1 (Burnt Offerings). Am I interpreting the rule incorrectly, or should a card with that text get a +1 difficulty?
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