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hierogrammate

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About hierogrammate

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  1. I'm a latecomer here, just finished KOTOR2 today, so I can now officially post here . Well I love both games, actually. I liked the epic levels and prestige classes of KOTOR 2. I liked the sense of closure of KOTOR 1 more, though. I would've liked a more satisfying denouement in KOTOR 2, though it was kind of OK (of course, I learned recently that Lucasarts rushed it, so that possibly explains this). But, all in all, I enjoyed both greatly enough to want, or crave for, a third game. I do hope Obsidian gets the chance of doing it.
  2. I chose the first one. I don't see Jedi destroying planets, raping Banthas, and the like... no Sith means I can sit back and relax on a saturday afternoon on the beaches of the Builder's planet while listening to the Rancor Trio with my Ipod-o-cron and watching Twilek girls bathing and giggling....*knowing* the planet won't become a cinder anytime soon. Pass the Corellian ale, will you? I would also reform the Jedi Council, though. That unrealistic and dehumanizing emptying of emotions they espouse (and other irritating contradictions) ticks me off at times. Controlling bad emotions, OK, but the GOOD ones as well? Bleh... Why don't they clone themselves then and get it over with? That way they would avoid those inconvenient, "dark side leading" personal relations which cause the birth of all those force-sensitive Jedi babies. Or better yet, transfer their brains into android bodies. Which is why I liked Jolee Bindo a lot in KOTOR I (exept his name... I kept reading his name as Angelina Jolee Bindo in my head... :-P )
  3. *lol* I bet... I've never been in the military, so I find these anecdotes interesting. I knew about the less formal "ma'am," and have heard about "sir" a few times. Does it depends on the branch you're serving then? Or do you have to live in the Star Trek universe to call everyone "sir"? OOT: that reminds me the impression I got when watching ST:TNG (oh, ages and ages ago) about the way it looked as if they wanted to "neutralize" ("sanitize"?) genders a bit in that version of the future... I mean, I couldn't even see any difference on the way men and women walked, talked, or their mannerisms (actors' movements looked stiff/forced at times). I didn't feel that straightjacket in, say, Babylon 5. I don't know. Maybe I'm taking too many Mandalorian stims, nevermind...
  4. That's what I thought... assuming they use a new game engine for kotor3, I'd hope they could add capability that into the programming. Wishful thinking, but who knows I'd also wish for mouselook or some way to look around better. I mean, there were breathtaking vistas in KOTOR1 and I was just grinding my teeth in frustration for not being able to "lift my eyes" as it were and take it all in.... it felt as if I were wearing horse blinkers :-P
  5. I come from a KOTOR I background... haven't played KOTOR II yet, so that colors my wishes down here. Race selection is ok, but I also will end up playing a human. I feel SW is rather human-centric, despite the gazillion "races" in the game. No interest in playing a Gungan or a Jawa (though Cathars are tempting). I'd like upgradable Jedi robes. I'd like that I could use force jump to attack enemies that are *actually* in my line of sight regardless of where they are in the map, and not simply in my sight along a straight, unblocked path (i.e. the path that the toon can walk normally). For example, in my battle with Malak, I had to run up a ramp to a higher level. and then make sure there was an unimpeded walk path between me and him before I could force jump close to him... even though he was in my "line of sight" while I espied him from the lower level, the toon couldn't jump over there. It would be nice if one could import the last savegame to the new game... not necessarily to replay the old characters, but to let the game "know" the path I took, the relationships between the characters, and the general state of the Republic. It would be a way to preserve the continuity... so if I finished with a LS (or DS) Revan in KOTOR1, the events or dialogues at the beginning of the new game reflects that in some way.
  6. I think it was simply "Smart." Man of few words... and many weapons
  7. KOTOR 1 took me over 40 hrs, maybe close to 50. I never rush through RPGs that I find immersive. I savor every line of dialogue, every sidequest, every scenery, and every level-up Unlike, say, something like Fable: The Lost Chapters, which I did in just a few days just to get it over with. I found it unimmersive and didn't care about any character. Pretty looking, but forgettable game.
  8. Why outside of KOTOR? KOTOR is no more or less canonical than other EU sources. If KOTOR II says that there was a female Darth (Traya), then there was. <{POST_SNAPBACK}> I agree, "darth" is something ELSE altogether, an invention of the SW universe. The "Darth" title appears to be genderless. Sometimes I wonder if this "Lord vs. Lady" debate is because "Lord" sounds to some so agressive and testorterone-laced while "Lady" sounds to others passive and "passing the time knitting"-like. Tell that to Lady Lucrezia Borgia or Lady Mary Stewart (no relation to Martha Stewart, please). :D
  9. Well, yes and no. I'll readily admit that I find it silly to make these comments to analyze a fictive creation (with exaggeratedly huge timelines) written with modern sensibilities, and not actual history... but that's what we fans often do anyway I'm not being argunentative here (well, at least trying NOT to be), just trying to clarify what I said. I'm no historian either, just writing what I know on the subject at hand. Lord is really an aristocratic/political title and, sure, there are usually knights under them, but its not a military title in the modern sense (and sometimes a few of those "underlings" had more power than the Lord himself). The Jedi Council is also more of a political body too, a theocracy of sorts (with The Force as the Higher Power there). They are also more like Roman magistrates than modern police too (the law-enforcing police force as we know it didn't began to take form until one or two centuries ago). I mean, they go around and (some) people see them as just arbiters, and sometimes, judges or lictors.... but police? I don't think so. Maybe if they start issuing speeding tickets for Banthas (j/k). Still, I won't stand firmly behind this, again, since the Jedi Order etc. are recent fictiive inventions... more a fuzzy plot device than anything else. Still, the original topic here was about gender and titles. Sorry for digressing. What I meant here was that I agreed that in MODERN military contexts, like in the US, you will find ppl calling a female military superior "sir," instead of using her actual military rank, as you correctly pointed out. In other words, in that context, "sir" is used as a less formal address for "Captain" or "Lieutenant" or whatever other rank you are subordinate to. But Lord (if we judge it from its historical roots), is a bit different. Lord could be used as a less formal address for a Duke, Count/Earl, Margrave, etc. (almost the same as the use of "sir"above in moder US military settings). Lady or Mistress (although modern use of the latter rather complicates things a bit) could be used in the same manner for a Duchess, Countess, Margravine, etc. So, historically, these particular titles are genre-bound. If they are not doing that in the movies and the novels (and I admit I began and stopped reading any SW novels after Timothy Zahns' Thrawn trilogy), well, ok then. But that doesn't invalidate or changes its actual origin.
  10. Precisely, in the *military*. Are the Jedi a military organization? Their titles are more related to medieval titles than anything else (to evoke that sense of olden times I guess)... you know, there were dukes/duchesses, Margraves/margravines, counts/countesses, that sort of thing. Hmm, maybe I should shut up, since there was this Angelina Jolee Bindo in KOTOR1 , hehe j/k
  11. Well, not as deeply as in Spanish. I don't want to turn this thread into a grammar lesson (I'd prefer trivial threads to fade quietly into the background)... /teacher mode ON Take inanimate objects for instance. English has the gender-neutral article "the" to refer to, say, "The chair." In Spanish, you have *two* articles that accomplish that same role: "el" (which is masculine), and "la" (which is feminine). In Spanish, "silla" (which is th translation for "chair") requires the *feminine* article (don't ask, lol), so you must say "la silla" (the chair). "El silla" is a grammatical horror :D But I guess that is true for all languages that descend directly from Latin, anyway /teacher mode OFF /Police Squad! mode ON/ Move along now... there is nothing to see here... /Off/
  12. *lol* You have a point Maybe the game will be reissued as KOTOR II: The Sith L/ords/adies/Mistresses to avoid these posts in the future. The logo may take half the game cover, but what the heck.
  13. Bastila <{POST_SNAPBACK}> True... I was quite surprised when I read such reactionary answers to that simple post. Raising and rubbing the "feminist" card on his face was uncalled for, cheap shot really :cool: Sheesh... lead posisoning and political correctness are interchangeable in my book My first language is Spanish, which is very gender-focused. If I called a Spanish-speaking woman "sir" or "lord" I'd be stared at crossly, at the very least. :D
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